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D&D 5e Classy NPCs
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<blockquote data-quote="zurg" data-source="post: 6789921" data-attributes="member: 6690351"><p>I've been putting together some stat blocks for NPCs that are based on PC classes. I'm planning on using these for PC opposition, party followers, quick characters for new players, etc. I'd like some feedback on improving them. </p><p></p><p></p><p>Some of the design decisions i've made....</p><p>I used the spirit of the class powers and abilities to come up with abilities that are easy to run. </p><p></p><p></p><p>I've made one stat block per the four tiers of play to maximize the differential between the stat blocks. </p><p></p><p></p><p>Since the CR of the creature was typically calculated the same at the beginning of tier vs the end of the tier, I created the stat block using the last HD/level of the tier (example 9HD beginning of +4 proficiency tier vs 12HD last tier entry with +4 proficiency).</p><p></p><p></p><p>I did not included non-spell daily powers until the class gained more than one use of such powers. I felt this was fair representation of the readiness of the NPC when they faced the PCs.</p><p></p><p>I've added what i think are level appropriate magical items. I may revisit this to add some wondrous items later.</p><p></p><p>Thanks for all the wonderful tools like the 'Challenge Rating Sheet' and the 'chrome stat block creator'.</p></blockquote><p></p>
[QUOTE="zurg, post: 6789921, member: 6690351"] I've been putting together some stat blocks for NPCs that are based on PC classes. I'm planning on using these for PC opposition, party followers, quick characters for new players, etc. I'd like some feedback on improving them. Some of the design decisions i've made.... I used the spirit of the class powers and abilities to come up with abilities that are easy to run. I've made one stat block per the four tiers of play to maximize the differential between the stat blocks. Since the CR of the creature was typically calculated the same at the beginning of tier vs the end of the tier, I created the stat block using the last HD/level of the tier (example 9HD beginning of +4 proficiency tier vs 12HD last tier entry with +4 proficiency). I did not included non-spell daily powers until the class gained more than one use of such powers. I felt this was fair representation of the readiness of the NPC when they faced the PCs. I've added what i think are level appropriate magical items. I may revisit this to add some wondrous items later. Thanks for all the wonderful tools like the 'Challenge Rating Sheet' and the 'chrome stat block creator'. [/QUOTE]
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