Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D 5e death and consequences?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Paraxis" data-source="post: 6389430" data-attributes="member: 13009"><p>In an average fantasy city in Forgotten Realms or Eberron, sure they would have one for sale.</p><p></p><p></p><p>No but a the cleric or paladin should have the one spell that can save their friends lives, yes.</p><p></p><p></p><p>Early level play is deadly as hell in 5e, monsters can one shot you super easy, and at that level just roll up a new character. By 5th level which doesn't take that long honestly, you have some investment in the character and death maters. No surprise this is when you get access to the magic to make death pointless.</p><p></p><p></p><p>They always have a spell component pouch or focus for most spells yes, for raise dead spells you make sure you purchase the components. In 5e by default you can't go around purchasing magic weapons or armor so sure the first few things you should purchase with your gold is diamonds.</p><p></p><p></p><p>Sure I don't sweat the small stuff, if it is a city not a village or hamlet coin to gem exchange can be hand waved.</p><p> </p><p></p><p></p><p></p><p>Spell preparation is mandatory, expensive material components are a must but easy to just exchange for coin in any city, not before every encounter there are short and long rests and things that recover on those. But do I take away gear, or lop off limbs, or destroy the wizards spell book, heck NO.</p></blockquote><p></p>
[QUOTE="Paraxis, post: 6389430, member: 13009"] In an average fantasy city in Forgotten Realms or Eberron, sure they would have one for sale. No but a the cleric or paladin should have the one spell that can save their friends lives, yes. Early level play is deadly as hell in 5e, monsters can one shot you super easy, and at that level just roll up a new character. By 5th level which doesn't take that long honestly, you have some investment in the character and death maters. No surprise this is when you get access to the magic to make death pointless. They always have a spell component pouch or focus for most spells yes, for raise dead spells you make sure you purchase the components. In 5e by default you can't go around purchasing magic weapons or armor so sure the first few things you should purchase with your gold is diamonds. Sure I don't sweat the small stuff, if it is a city not a village or hamlet coin to gem exchange can be hand waved. Spell preparation is mandatory, expensive material components are a must but easy to just exchange for coin in any city, not before every encounter there are short and long rests and things that recover on those. But do I take away gear, or lop off limbs, or destroy the wizards spell book, heck NO. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D 5e death and consequences?
Top