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D&D 5e General rules vs Specifics of Dual Wielding
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<blockquote data-quote="Blue" data-source="post: 8009829" data-attributes="member: 20564"><p>Actually, you have those reversed.</p><p></p><p>It is a very, very specific rule about not being able to add your damage to that specific bonus action attack. There are a lot of questions because of other similar attacks and they always get answered: no, that you don't add your ability score to damage is only for that one type of extra attack. Since this isn't that, you follow the general rule an add to your damage.</p><p></p><p>Usage of a magic item is more general than that.</p><p></p><p>So swap the two and everything is in agreement.</p><p></p><p>However, as [USER=6802553]@BookBarbarian[/USER] says, that rule does not come into play in the first place, since the two weapon fighting is about melee weapons. If you have some other way to do it, it doesn't fall under that very specific rule in the first place.</p></blockquote><p></p>
[QUOTE="Blue, post: 8009829, member: 20564"] Actually, you have those reversed. It is a very, very specific rule about not being able to add your damage to that specific bonus action attack. There are a lot of questions because of other similar attacks and they always get answered: no, that you don't add your ability score to damage is only for that one type of extra attack. Since this isn't that, you follow the general rule an add to your damage. Usage of a magic item is more general than that. So swap the two and everything is in agreement. However, as [USER=6802553]@BookBarbarian[/USER] says, that rule does not come into play in the first place, since the two weapon fighting is about melee weapons. If you have some other way to do it, it doesn't fall under that very specific rule in the first place. [/QUOTE]
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D&D 5e General rules vs Specifics of Dual Wielding
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