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[D&D 5e] It's a Brand New World [FULL]
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<blockquote data-quote="pathfinderq1" data-source="post: 6422681" data-attributes="member: 48394"><p>1. Edited background to match suggestion above (Stuck in dreary Kingsport, far from home). </p><p></p><p>2. First draft and working copy for J'hanna's character sheet (will edit/update when I can but again, the basics are in place; will s-block in RG when done):</p><p></p><p><u>J’hanna bint Tazri, the Lioness</u></p><p><u></u></p><p>>Race/Gender: Human; female</p><p>Class/Level: Fighter 1/Ranger 0</p><p>Background: Folk hero (farmer)</p><p>Alignment: NG (tending Lawful)</p><p>Type (subtype): Humanoid (human)</p><p>Size: Medium</p><p>Initiative: +0</p><p>Speed: 30 feet</p><p>Senses: N/A</p><p>Passive Perception: 11</p><p></p><p>Defenses:</p><p>>Hit points: 12 (10 +2 CON)</p><p>>AC: 18 (16/Chainmail; +2 Shield)</p><p>>Saves: STR, CON</p><p>>Heavy armor mastery: While wearing heavy armor bludgeoning, piercing, and slashing damage from non-magical weapons is reduced by 3.</p><p></p><p>Offense:</p><p>>Melee: Longsword +5, 1d8+3 slashing</p><p>>Melee: Whip +5, 1d4+3 slashing (reach)</p><p>>Ranged: Thrown Hand ax +5, 1d6+3 slashing (range 20/60)</p><p></p><p></p><p>Statistics:</p><p>STR 17 (+3)/Save +5</p><p>CON 14 (+2)/Save +4</p><p>DEX 10 (+0)/Save +0</p><p>INT 10 (+0)/Save +0</p><p>WIS 13 (+1)/Save +1</p><p>CHA 12 (+1)/Save +1</p><p></p><p>Personality (Folk hero):</p><p>>Defining event: I stood alone against a terrible monster (two hyenas that attacked my farmstead when most of the militia were helping another village).</p><p>>Trait: I face problems head-on. A simple, direct solution is the best path to success.</p><p>>Trait: My friends know they can rely on me, no matter what- and my word is ALWAYS good.</p><p>>Ideal: (Sincerity) There is no good in pretending to be something I’m not, or in saying something I know isn’t true.</p><p>>Bond: My family and the people of my village are the most important thing in my life, even when they are far from me.</p><p>>Flaw: Once someone questions my courage, I never back down- no matter how dangerous the situation. </p><p></p><p>Feats/Stat increases:</p><p>>Level 1 (racial bonus): Heavy Armor mastery (+1 STR; while wearing heavy armor bludgeoning, piercing, and slashing damage from non-magical weapons is reduced by 3)</p><p>>+PLANNED:</p><p>>Fighter 4: +1 STR (18)/+1 WIS (14)</p><p>>Fighter 6: Shield mastery</p><p>>Ranger 4: +2 STR (20)</p><p></p><p></p><p>Skills and Languages:</p><p>Acrobatics +0</p><p>*Animal handling +3</p><p>Arcana +0</p><p>*Athletics +5</p><p>Deception +1</p><p>History +0</p><p>*Insight +3</p><p>Intimidation +1</p><p>Investigation +0</p><p>Medicine +1</p><p>*Nature +2</p><p>Perception +1</p><p>Performance +1</p><p>Persuasion +1</p><p>Religion +0</p><p>Sleight of hand +0</p><p>Stealth +0 (Disadvantage- armor)</p><p>*Survival +3</p><p></p><p>Languages: Common, Elvish</p><p></p><p>Tools: vehicles (land); artisan’s tool (carpenter’s tools)</p><p></p><p></p><p>Racial features (Human- variant):</p><p>>Size: Medium; Base speed 30 feet</p><p>>Languages: common, +1 bonus (elvish)</p><p>>Ability score increase: +1 bonus to any two stats (STR, CON)</p><p>>Skill: gain 1 bonus skill (Insight)</p><p>>Feat: gain one feat of choice (Heavy Armor Mastery)</p><p></p><p>Class features (Fighter):</p><p>>Proficiencies: All armor, shields, simple weapons, martial weapons; STR and CON saves; two skills from class list (Athletics, Survival)</p><p>>Fighting style (Protection)</p><p>>Second wind: use bonus action to heal 1d10+1 HP (resets on short or long rest)</p><p></p><p>>Background features (Folk hero):</p><p>>Feature: Rustic hospitality </p><p>>Skill proficiencies: Animal handling, Nature (replaces Survival)</p><p>>Tool proficiencies: Vehicles (land), artisan’s tools (carpenter’s tools)</p><p></p><p>Equipment:</p><p>>Chainmail armor</p><p>>Martial weapon (longsword)</p><p>>Shield</p><p>>2 Handaxes</p><p>>Explorer’s pack</p><p></p><p>>Whip</p><p>>Small knife (tool, not weapon)</p><p>>Artisan’s tools (carpenter’s tools)</p><p>>Common clothes (1 set)</p><p>>Slightly less than 10 gp</p><p></p><p>Description: (NOT DONE YET)</p></blockquote><p></p>
[QUOTE="pathfinderq1, post: 6422681, member: 48394"] 1. Edited background to match suggestion above (Stuck in dreary Kingsport, far from home). 2. First draft and working copy for J'hanna's character sheet (will edit/update when I can but again, the basics are in place; will s-block in RG when done): [U]J’hanna bint Tazri, the Lioness [/U] >Race/Gender: Human; female Class/Level: Fighter 1/Ranger 0 Background: Folk hero (farmer) Alignment: NG (tending Lawful) Type (subtype): Humanoid (human) Size: Medium Initiative: +0 Speed: 30 feet Senses: N/A Passive Perception: 11 Defenses: >Hit points: 12 (10 +2 CON) >AC: 18 (16/Chainmail; +2 Shield) >Saves: STR, CON >Heavy armor mastery: While wearing heavy armor bludgeoning, piercing, and slashing damage from non-magical weapons is reduced by 3. Offense: >Melee: Longsword +5, 1d8+3 slashing >Melee: Whip +5, 1d4+3 slashing (reach) >Ranged: Thrown Hand ax +5, 1d6+3 slashing (range 20/60) Statistics: STR 17 (+3)/Save +5 CON 14 (+2)/Save +4 DEX 10 (+0)/Save +0 INT 10 (+0)/Save +0 WIS 13 (+1)/Save +1 CHA 12 (+1)/Save +1 Personality (Folk hero): >Defining event: I stood alone against a terrible monster (two hyenas that attacked my farmstead when most of the militia were helping another village). >Trait: I face problems head-on. A simple, direct solution is the best path to success. >Trait: My friends know they can rely on me, no matter what- and my word is ALWAYS good. >Ideal: (Sincerity) There is no good in pretending to be something I’m not, or in saying something I know isn’t true. >Bond: My family and the people of my village are the most important thing in my life, even when they are far from me. >Flaw: Once someone questions my courage, I never back down- no matter how dangerous the situation. Feats/Stat increases: >Level 1 (racial bonus): Heavy Armor mastery (+1 STR; while wearing heavy armor bludgeoning, piercing, and slashing damage from non-magical weapons is reduced by 3) >+PLANNED: >Fighter 4: +1 STR (18)/+1 WIS (14) >Fighter 6: Shield mastery >Ranger 4: +2 STR (20) Skills and Languages: Acrobatics +0 *Animal handling +3 Arcana +0 *Athletics +5 Deception +1 History +0 *Insight +3 Intimidation +1 Investigation +0 Medicine +1 *Nature +2 Perception +1 Performance +1 Persuasion +1 Religion +0 Sleight of hand +0 Stealth +0 (Disadvantage- armor) *Survival +3 Languages: Common, Elvish Tools: vehicles (land); artisan’s tool (carpenter’s tools) Racial features (Human- variant): >Size: Medium; Base speed 30 feet >Languages: common, +1 bonus (elvish) >Ability score increase: +1 bonus to any two stats (STR, CON) >Skill: gain 1 bonus skill (Insight) >Feat: gain one feat of choice (Heavy Armor Mastery) Class features (Fighter): >Proficiencies: All armor, shields, simple weapons, martial weapons; STR and CON saves; two skills from class list (Athletics, Survival) >Fighting style (Protection) >Second wind: use bonus action to heal 1d10+1 HP (resets on short or long rest) >Background features (Folk hero): >Feature: Rustic hospitality >Skill proficiencies: Animal handling, Nature (replaces Survival) >Tool proficiencies: Vehicles (land), artisan’s tools (carpenter’s tools) Equipment: >Chainmail armor >Martial weapon (longsword) >Shield >2 Handaxes >Explorer’s pack >Whip >Small knife (tool, not weapon) >Artisan’s tools (carpenter’s tools) >Common clothes (1 set) >Slightly less than 10 gp Description: (NOT DONE YET) [/QUOTE]
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