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[D&D 5e] Level 1 Max Min Fun DPR and AC
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<blockquote data-quote="Ejay M-G" data-source="post: 7480791" data-attributes="member: 6968136"><p>Heyy I am somewhat new to this game and after reading a bit I think i have found a way to reach AC 21 at lvl 1 and reduce dmg at the same time (only once tho)</p><p></p><p>Race: Goliath (I like that stone endurance as a great death save) (can be any race that can use heavy armour at lvl 1)</p><p>Armour: Full plate = 18 AC</p><p>Class: Fighter</p><p>Fighting style: Defence fighting +1</p><p>Arsenal: Shield +2</p><p>AC total: 21 (18 + 1 + 2)</p><p></p><p>Fighter is easily my most favorite class, and a must-have for any build for that sweet action surge at lvl 2 pretty much doubling ur dmg at lvl 2. For me highest possible AC and multi atk is OP which so far a pure fighter can have the highest amount of permanent atks and AC without scrolls and added outside resources (magic, companions, etc). I definitely open to comments and want to know if I am wrong and there is an even better way if possible. XD</p><p></p><p></p><p>I play this build calling him Gilgamesh (A god of kings and lords), so far lvl 9 and multi classed with ranger (fighter 4 & ranger 5)</p><p>* Attacks = I have 2 actions with extra atk (from ranger lvl 5), so in battles i do 4 atks XD not to mention Horde breaker (Ranger lvl 3 Ranger Archtype Hunter) if there are multiple enemies together (at beginning of the turn hit multiple enemies only using one atk with a remaining 3 other atks) XD</p><p>* Attack rolls = (Ranger lvl 1 favoured environment) - I originally chose underdark but had to change it to underground environment (becuase underdark is its own environment under ground and not the underground so through alot of persuasive checks against my DM he allowed me to make an environement called underground (anything man made of naturally formed underground spaces) pretty much doubling my prof in all atk rolls (we mostly fight in underground dungeons or caves). Managing to max the str + 2 from the goliath reaching +6 in str mod for atk rolls + 2 ranger fighting style + double prof (3 x 2 = 6) "underground" totals: 6 + 2 + 6 = 14 (this is a permanent addition to all rolls)</p><p>And this goes for each of the 4 atks not even including the actual d20 roll </p><p>* Healing = Second wind + stone endurance + some healing spell</p><p>* Fighter lvl 3 Archtype - battlemaster (is my absolute fav) Riposte, which allows you to atk on an enemy if they miss you on an atk and you hit them.. having an AC of at least 21, this is a common thing XD being able to atk on the enemies turns (fkn love this, but it is limited so I leave it to the bosses)</p><p>* Spells = I just got longstride (to outrun the other players if ever need be the case) </p><p></p><p>I am a one lvl shy away from lvl 5 fighter allowing me to have an "Extra Attack" allowing me to have 6 atks with pretty much the highest possible AC... Not to mention that i have extra language, the most tool/weapon/armour prof and in addition to max str the second ability i focused on was CON and then CHA for more health and a persuasive talker.</p><p></p><p>PS my DM hates me, who got so frustrated that he summoned a Tarrasque who only focused on me even when using longstride, the Tarrasque convieniently passed the other players and came after me... I killed the fkn Tarrasque, which the DM summoned another one after a short rest. This happened multiple times, and with the help of only one Archer (my own built character) (and yes i was using two classes only to survive this <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />tery) ending in an average of 20 turns to kill 11 Tarrasque (only one at a time tho with a short rest in between).</p></blockquote><p></p>
[QUOTE="Ejay M-G, post: 7480791, member: 6968136"] Heyy I am somewhat new to this game and after reading a bit I think i have found a way to reach AC 21 at lvl 1 and reduce dmg at the same time (only once tho) Race: Goliath (I like that stone endurance as a great death save) (can be any race that can use heavy armour at lvl 1) Armour: Full plate = 18 AC Class: Fighter Fighting style: Defence fighting +1 Arsenal: Shield +2 AC total: 21 (18 + 1 + 2) Fighter is easily my most favorite class, and a must-have for any build for that sweet action surge at lvl 2 pretty much doubling ur dmg at lvl 2. For me highest possible AC and multi atk is OP which so far a pure fighter can have the highest amount of permanent atks and AC without scrolls and added outside resources (magic, companions, etc). I definitely open to comments and want to know if I am wrong and there is an even better way if possible. XD I play this build calling him Gilgamesh (A god of kings and lords), so far lvl 9 and multi classed with ranger (fighter 4 & ranger 5) * Attacks = I have 2 actions with extra atk (from ranger lvl 5), so in battles i do 4 atks XD not to mention Horde breaker (Ranger lvl 3 Ranger Archtype Hunter) if there are multiple enemies together (at beginning of the turn hit multiple enemies only using one atk with a remaining 3 other atks) XD * Attack rolls = (Ranger lvl 1 favoured environment) - I originally chose underdark but had to change it to underground environment (becuase underdark is its own environment under ground and not the underground so through alot of persuasive checks against my DM he allowed me to make an environement called underground (anything man made of naturally formed underground spaces) pretty much doubling my prof in all atk rolls (we mostly fight in underground dungeons or caves). Managing to max the str + 2 from the goliath reaching +6 in str mod for atk rolls + 2 ranger fighting style + double prof (3 x 2 = 6) "underground" totals: 6 + 2 + 6 = 14 (this is a permanent addition to all rolls) And this goes for each of the 4 atks not even including the actual d20 roll * Healing = Second wind + stone endurance + some healing spell * Fighter lvl 3 Archtype - battlemaster (is my absolute fav) Riposte, which allows you to atk on an enemy if they miss you on an atk and you hit them.. having an AC of at least 21, this is a common thing XD being able to atk on the enemies turns (fkn love this, but it is limited so I leave it to the bosses) * Spells = I just got longstride (to outrun the other players if ever need be the case) I am a one lvl shy away from lvl 5 fighter allowing me to have an "Extra Attack" allowing me to have 6 atks with pretty much the highest possible AC... Not to mention that i have extra language, the most tool/weapon/armour prof and in addition to max str the second ability i focused on was CON and then CHA for more health and a persuasive talker. PS my DM hates me, who got so frustrated that he summoned a Tarrasque who only focused on me even when using longstride, the Tarrasque convieniently passed the other players and came after me... I killed the fkn Tarrasque, which the DM summoned another one after a short rest. This happened multiple times, and with the help of only one Archer (my own built character) (and yes i was using two classes only to survive this :):):):):):):):)tery) ending in an average of 20 turns to kill 11 Tarrasque (only one at a time tho with a short rest in between). [/QUOTE]
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