Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
[D&D 5e] Level 1 Max Min Fun DPR and AC
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ClaytonCross" data-source="post: 7512247" data-attributes="member: 6880599"><p>Sorry it took me so long to get to your post there is a lot going on here but some good points and I did put a<strong> High AC / High single 1 handed weapon DPR Balance</strong> at the bottom... let me see what you've got.</p><p></p><p>- My first note is that D&D 5e has rules for taking the money instead of the gear in the PHB on page 143. The rules state: "When you create your character, you receive equipment based on a combination of your class and background. <strong>Alternatively</strong>, you can start with a number of gold pieces based on your class and spend them on items from the lists in this chapter." The problem is that Bard, Cleric, Fighter, Paladin, and Ranger get (5d4x10)gp the max it 200gp so while you can get Splint Mail with an extremely lucky role.. you don't have even have 1 silver for a club after that because you do not get background items and gold when you go this route. Studded leather 12+3Dex(at level 1), Scale Mail AC14+2 Dex and Chain mail AC16 are the only options that allow you to have armor and a weapon, not to mention a 10gp shield.</p><p></p><p>- Second note is that "Blessing of the Forge" +1 AC or Damage is a Forge Domain Cleric ability so as a level 1 single class Barbarians and Fighters don't have access to it.</p><p></p><p>- I see two <strong>basic</strong> for "optimal survivability" stats since the top contenders are human variant Barbarian/Cleric/Fighter</p><p>Strength build: STR 16, DEX 10, CON 16, WIZ 14</p><p>Dexterity build: STR 10, DEX 16, CON 16, WIZ 14</p><p>+2 wisdom is the highest used mental save, perception for ambushes, and needed for cleric.</p><p>CON means more health and is great for everyone but needed for barbarian.</p><p>without Medium Armor Master your looking at base 16 for both.</p><p>With shield you get 18 for both. </p><p>With Defensive fighting style or Blessing of the Forge you get 19 for both. </p><p></p><p>- Forge Domain Cleric or Fighter the best AC since both could choose ether set of stats and make it work, however Barbarians get Rage so 50% non-magic damage. So its hard to say which is better. But I would say shield for all is good.</p><p></p><p>- That really means were are looking at 18-19AC with a shield and max with a <strong>on handed 1d8 weapon</strong> which they all have access to with a shield.</p><p></p><p>Edited your quotes below I hope you don't mind.</p><p></p><p></p><p>So I think your at 19AC 7.5 average damage on defense and 16AC with 20 damage offense. </p><p></p><p>How about:</p><p></p><p>Fighter Balance - STR 10, DEX 16, CON 16, WIZ 14 HP:13</p><p>Scale Mail AC14+2 Dex with Medium Armor Master and shield for AC19 </p><p>Dueling fighting Style with a Finesse 1d8 weapon for 1d8+5 with a damage range of 6-13, average 9.5</p><p></p><p>-or-</p><p></p><p>Fighter Balance - STR 16, DEX 10, CON 16, WIZ 14 HP:13</p><p>Chain mail AC16 with defensive fighting style for AC17</p><p>Polearm Master with Quarterstaff for (1d8+3)(1d4+3) with a damage range of 8-18, average 13</p><p></p><p>-or-</p><p></p><p>Fighter Balance - STR 16, DEX 10, CON 16, WIZ 14 HP:13</p><p>Chain mail AC16 with defensive fighting style for AC17</p><p>Great Weapon Master with a Great sword for 2d6+13 with a damage range of 7-25, average 20</p><p></p><p>-or-</p><p></p><p>Tortle Fighter - STR 16, DEX 10, CON 16, WIZ 14 HP:13</p><p>Tortle Natural Armor AC17 and Shield for AC19 </p><p>Dueling fighting Style with a Finesse 1d8 weapon for 1d8+5 with a damage range of 6-13, average 9.5</p><p></p><p>Because Tortle,lol</p><p></p><p></p><p></p><p>Barbarian - STR 16, DEX 14, CON 16, WIZ 10 HP:15</p><p>Scale mail + dex= AC16</p><p>Great Weapon Master + Great sword 2d6+13+2 Rage is damage range 7-27, avg. 22</p><p></p><p>-or- </p><p></p><p>Barbarian - STR 14, DEX 16, CON 16, WIZ 10 HP:15</p><p>Scale mail, medium armor mastery, and shield= AC19</p><p>Rapier 1d6+3+2 Rage is damage range 6-11, avg. 8.5</p><p></p><p>-------- VS ---------</p><p></p><p>Human Variant War Cleric STR 10, DEX 16, CON 16, WIZ 14 HP:11</p><p>---Human Variant Feat: Medium Armor Master - Scale mail AC14(Max3) and shield= AC19</p><p>---Rapier (1d8 + dex)</p><p>---War Prist Bonus Action (1d8 + 3)(1d8 + 3)</p><p>---War Domain 1st level Spell: divine favor +1d4 (1d8 + 3 + 1d4)(1d8 + 3 + 1d4)</p><p>DPR Range 10 - 30 </p><p>DPR Average: 20</p><p></p><p>...seems like the most well rounded to me....</p></blockquote><p></p>
[QUOTE="ClaytonCross, post: 7512247, member: 6880599"] Sorry it took me so long to get to your post there is a lot going on here but some good points and I did put a[B] High AC / High single 1 handed weapon DPR Balance[/B] at the bottom... let me see what you've got. - My first note is that D&D 5e has rules for taking the money instead of the gear in the PHB on page 143. The rules state: "When you create your character, you receive equipment based on a combination of your class and background. [B]Alternatively[/B], you can start with a number of gold pieces based on your class and spend them on items from the lists in this chapter." The problem is that Bard, Cleric, Fighter, Paladin, and Ranger get (5d4x10)gp the max it 200gp so while you can get Splint Mail with an extremely lucky role.. you don't have even have 1 silver for a club after that because you do not get background items and gold when you go this route. Studded leather 12+3Dex(at level 1), Scale Mail AC14+2 Dex and Chain mail AC16 are the only options that allow you to have armor and a weapon, not to mention a 10gp shield. - Second note is that "Blessing of the Forge" +1 AC or Damage is a Forge Domain Cleric ability so as a level 1 single class Barbarians and Fighters don't have access to it. - I see two [B]basic[/B] for "optimal survivability" stats since the top contenders are human variant Barbarian/Cleric/Fighter Strength build: STR 16, DEX 10, CON 16, WIZ 14 Dexterity build: STR 10, DEX 16, CON 16, WIZ 14 +2 wisdom is the highest used mental save, perception for ambushes, and needed for cleric. CON means more health and is great for everyone but needed for barbarian. without Medium Armor Master your looking at base 16 for both. With shield you get 18 for both. With Defensive fighting style or Blessing of the Forge you get 19 for both. - Forge Domain Cleric or Fighter the best AC since both could choose ether set of stats and make it work, however Barbarians get Rage so 50% non-magic damage. So its hard to say which is better. But I would say shield for all is good. - That really means were are looking at 18-19AC with a shield and max with a [B]on handed 1d8 weapon[/B] which they all have access to with a shield. Edited your quotes below I hope you don't mind. So I think your at 19AC 7.5 average damage on defense and 16AC with 20 damage offense. How about: Fighter Balance - STR 10, DEX 16, CON 16, WIZ 14 HP:13 Scale Mail AC14+2 Dex with Medium Armor Master and shield for AC19 Dueling fighting Style with a Finesse 1d8 weapon for 1d8+5 with a damage range of 6-13, average 9.5 -or- Fighter Balance - STR 16, DEX 10, CON 16, WIZ 14 HP:13 Chain mail AC16 with defensive fighting style for AC17 Polearm Master with Quarterstaff for (1d8+3)(1d4+3) with a damage range of 8-18, average 13 -or- Fighter Balance - STR 16, DEX 10, CON 16, WIZ 14 HP:13 Chain mail AC16 with defensive fighting style for AC17 Great Weapon Master with a Great sword for 2d6+13 with a damage range of 7-25, average 20 -or- Tortle Fighter - STR 16, DEX 10, CON 16, WIZ 14 HP:13 Tortle Natural Armor AC17 and Shield for AC19 Dueling fighting Style with a Finesse 1d8 weapon for 1d8+5 with a damage range of 6-13, average 9.5 Because Tortle,lol Barbarian - STR 16, DEX 14, CON 16, WIZ 10 HP:15 Scale mail + dex= AC16 Great Weapon Master + Great sword 2d6+13+2 Rage is damage range 7-27, avg. 22 -or- Barbarian - STR 14, DEX 16, CON 16, WIZ 10 HP:15 Scale mail, medium armor mastery, and shield= AC19 Rapier 1d6+3+2 Rage is damage range 6-11, avg. 8.5 -------- VS --------- Human Variant War Cleric STR 10, DEX 16, CON 16, WIZ 14 HP:11 ---Human Variant Feat: Medium Armor Master - Scale mail AC14(Max3) and shield= AC19 ---Rapier (1d8 + dex) ---War Prist Bonus Action (1d8 + 3)(1d8 + 3) ---War Domain 1st level Spell: divine favor +1d4 (1d8 + 3 + 1d4)(1d8 + 3 + 1d4) DPR Range 10 - 30 DPR Average: 20 ...seems like the most well rounded to me.... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
[D&D 5e] Level 1 Max Min Fun DPR and AC
Top