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D&D 5e OSR backwards compatibility
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<blockquote data-quote="Blackbrrd" data-source="post: 6309992" data-attributes="member: 63962"><p>@<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=2525" target="_blank">Mistwell</a></u></strong></em> thanks for the lawyering, it was actually very helpful to start clearing up the misunderstanding.</p><p> [MENTION=1]Morrus[/MENTION] I actually find you really patient and to the point, even if you were misunderstood. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Anyway, if we go back to the topic, which I find really interesting:</p><p><strong>D&D 5e OSR backwards compatibility</strong></p><p></p><p>I do think that 5e looks to be pretty compatible with adventures from 1e, AD&D and to some degree 3e if you look at the type of monster, the amount you meet and the pacing.</p><p></p><p>I don't think the monster stats themselves are compatible* across editions, but if you for instance use a 5e orc in place of a 2e orc in a 2e adventure in a 5e game, I think it will work out pretty well.</p><p></p><p>5e is made to be much more flexible when it comes to the type of monster you run into when it comes to level differences, so if you have to adjust encounters, you can probably do it by just increasing or decreasing the amount of monsters.</p><p></p><p>*As highlighted by @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=58197" target="_blank">Dausuul</a></u></strong></em> in this post: <a href="http://www.enworld.org/forum/showthread.php?355621-D-amp-D-5e-OSR-backwards-compatibility/page2&p=6309936&viewfull=1#post6309936" target="_blank">http://www.enworld.org/forum/showthread.php?355621-D-amp-D-5e-OSR-backwards-compatibility/page2&p=6309936&viewfull=1#post6309936</a> the difference in to-hit numbers (and defences) is just too great, at least at higher levels.</p></blockquote><p></p>
[QUOTE="Blackbrrd, post: 6309992, member: 63962"] @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=2525"]Mistwell[/URL][/U][/B][/I] thanks for the lawyering, it was actually very helpful to start clearing up the misunderstanding. [MENTION=1]Morrus[/MENTION] I actually find you really patient and to the point, even if you were misunderstood. ;) Anyway, if we go back to the topic, which I find really interesting: [B]D&D 5e OSR backwards compatibility[/B] I do think that 5e looks to be pretty compatible with adventures from 1e, AD&D and to some degree 3e if you look at the type of monster, the amount you meet and the pacing. I don't think the monster stats themselves are compatible* across editions, but if you for instance use a 5e orc in place of a 2e orc in a 2e adventure in a 5e game, I think it will work out pretty well. 5e is made to be much more flexible when it comes to the type of monster you run into when it comes to level differences, so if you have to adjust encounters, you can probably do it by just increasing or decreasing the amount of monsters. *As highlighted by @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=58197"]Dausuul[/URL][/U][/B][/I] in this post: [URL]http://www.enworld.org/forum/showthread.php?355621-D-amp-D-5e-OSR-backwards-compatibility/page2&p=6309936&viewfull=1#post6309936[/URL] the difference in to-hit numbers (and defences) is just too great, at least at higher levels. [/QUOTE]
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