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D&D 5e OSR backwards compatibility
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<blockquote data-quote="Gadget" data-source="post: 6310005" data-attributes="member: 23716"><p>What, then, does <em>combat efficacy </em>mean to you, if not ability, or effectiveness, at combat? You know, the fighters main job? If that is not a value statement, it is the closest thing to it. I suppose there are those who value fighters being ineffective, or less effective in combat, so this may be an erroneous assumption on my part, and if so I apologize. Now, I think the chart is very useful to illustrate how game design of BAB equivalent has changed over time, and part of how the 'treadmill effect' that some have complained about has changed (or not changed) over editions. But even that can be misleading because, as noted above, BAB does more or less heavy lifting in various editions. Where this data might be even more useful is as a gauge to help one in converting adventures/monsters from one edition to another, and it is an interesting bit of trivia, as you pointed out. But what it is not about, is <em>combat efficacy</em>.</p></blockquote><p></p>
[QUOTE="Gadget, post: 6310005, member: 23716"] What, then, does [I]combat efficacy [/I]mean to you, if not ability, or effectiveness, at combat? You know, the fighters main job? If that is not a value statement, it is the closest thing to it. I suppose there are those who value fighters being ineffective, or less effective in combat, so this may be an erroneous assumption on my part, and if so I apologize. Now, I think the chart is very useful to illustrate how game design of BAB equivalent has changed over time, and part of how the 'treadmill effect' that some have complained about has changed (or not changed) over editions. But even that can be misleading because, as noted above, BAB does more or less heavy lifting in various editions. Where this data might be even more useful is as a gauge to help one in converting adventures/monsters from one edition to another, and it is an interesting bit of trivia, as you pointed out. But what it is not about, is [I]combat efficacy[/I]. [/QUOTE]
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