Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D 5e OSR backwards compatibility
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Remathilis" data-source="post: 6310520" data-attributes="member: 7635"><p>Thought I'd toss some additional fuel to the fire. </p><p></p><p>Here is a PDF with the "stat block" of the goblin in six versions of D&D: Original, Basic, 1e, 2e, 3.5, 4e, and Next. Most of these are straight from PDFs or the books (or the SRD in 3.5's case) with minor reformatting to make it fix a six column layout. You can see some interesting things when you look at all six. </p><p></p><p>* You can definitely distill an "essence" of goblin out of them; some elements remain true for many editions (look how often 40-400 appears, or how every goblin is wearing leather armor). </p><p>* The stat blocks have grown progressively longer, culminating in 3.5 before reversing to getting smaller (formatting here creates the illusion of size, but if you look at info density, you find the same trend)</p><p>* However, goblins have been given progressively more and more to do, at least as far as individual options. </p><p>* Part of the reason the block has been getting longer is that more info needed is actually included with the monster (previous to 3e, saves were not written out but instead referred you to a chart in the books/DM screen. Same with to-hit). So while the 3.5 block might cause your eyes to glaze over with info-overload, it actually can be completely run as-is without referring to supplemental material (weapon tables, saving throws, combat matrices) to run. </p><p>* Likewise, omitting the "text" below the stat block removes a lot of useful info, such as how they have infravision, light penalties, and even what languages they speak. A lot of important "stat" info is found in those paragraphs, something later D&D thought to include in their stat blocks. </p><p>*I'm sure repeating this exercise with more complex monsters (orcs, minotaurs, medusas, or dragons) would yield a similar result. </p><p></p><p>Anyway, here is the chart. Enjoy. </p><p></p><p>[ATTACH]62038[/ATTACH]</p></blockquote><p></p>
[QUOTE="Remathilis, post: 6310520, member: 7635"] Thought I'd toss some additional fuel to the fire. Here is a PDF with the "stat block" of the goblin in six versions of D&D: Original, Basic, 1e, 2e, 3.5, 4e, and Next. Most of these are straight from PDFs or the books (or the SRD in 3.5's case) with minor reformatting to make it fix a six column layout. You can see some interesting things when you look at all six. * You can definitely distill an "essence" of goblin out of them; some elements remain true for many editions (look how often 40-400 appears, or how every goblin is wearing leather armor). * The stat blocks have grown progressively longer, culminating in 3.5 before reversing to getting smaller (formatting here creates the illusion of size, but if you look at info density, you find the same trend) * However, goblins have been given progressively more and more to do, at least as far as individual options. * Part of the reason the block has been getting longer is that more info needed is actually included with the monster (previous to 3e, saves were not written out but instead referred you to a chart in the books/DM screen. Same with to-hit). So while the 3.5 block might cause your eyes to glaze over with info-overload, it actually can be completely run as-is without referring to supplemental material (weapon tables, saving throws, combat matrices) to run. * Likewise, omitting the "text" below the stat block removes a lot of useful info, such as how they have infravision, light penalties, and even what languages they speak. A lot of important "stat" info is found in those paragraphs, something later D&D thought to include in their stat blocks. *I'm sure repeating this exercise with more complex monsters (orcs, minotaurs, medusas, or dragons) would yield a similar result. Anyway, here is the chart. Enjoy. [ATTACH]62038._xfImport[/ATTACH] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D 5e OSR backwards compatibility
Top