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[D&D 5e] Planescape- In Through the Out Door (Full)
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<blockquote data-quote="Unsung" data-source="post: 6525505" data-attributes="member: 6781406"><p>Two posts, but quite the enthusiastic response. @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=11146" target="_blank">CanadienneBacon</a></u></strong></em> @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=6755061" target="_blank">Kiraya_TiDrekan</a></u></strong></em> I haven't been in a game with you yet (a very near miss with you, Kira), but I've seen you around. I've seen you work, and I've gotta say, you've each got a spot if you want it. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p><p></p><p>I like both your characters, Kira. I'm going to hold off on saying more more until after I've seen what other concepts come out of the woodwork. I don't want to sway anyone's decision just yet.</p><p></p><p>Edit: Modern weapons are allowed for any stray earthlings that find their way into the cast, but a lack of bullets might eventually pose a problem. Firearms will probably be deadlier than they are in the DMG, but nevertheless I think swapping out one of your tool proficiencies is a plausible trade. Maybe not from a balancing standpoint, but it's realistic. I like it. The balance of firearms will probably lie in their rarity.</p></blockquote><p></p>
[QUOTE="Unsung, post: 6525505, member: 6781406"] Two posts, but quite the enthusiastic response. @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=11146"]CanadienneBacon[/URL][/U][/B][/I] @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=6755061"]Kiraya_TiDrekan[/URL][/U][/B][/I] I haven't been in a game with you yet (a very near miss with you, Kira), but I've seen you around. I've seen you work, and I've gotta say, you've each got a spot if you want it. :D I like both your characters, Kira. I'm going to hold off on saying more more until after I've seen what other concepts come out of the woodwork. I don't want to sway anyone's decision just yet. Edit: Modern weapons are allowed for any stray earthlings that find their way into the cast, but a lack of bullets might eventually pose a problem. Firearms will probably be deadlier than they are in the DMG, but nevertheless I think swapping out one of your tool proficiencies is a plausible trade. Maybe not from a balancing standpoint, but it's realistic. I like it. The balance of firearms will probably lie in their rarity. [/QUOTE]
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[D&D 5e] Planescape- In Through the Out Door (Full)
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