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[D&D 5e] Planescape - In Through the Out Door [Rogues Gallery]
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<blockquote data-quote="Pembinasa" data-source="post: 6540718" data-attributes="member: 6776473"><p><strong>Graydon Tharnvar, Illusionist student at the Great School of Magic in Glantri</strong></p><p></p><p><img src="http://i107.photobucket.com/albums/m316/_Reaperfear/PBs/GraydonTharnvar_zps258a294b.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>[sblock]6', 170 pounds</p><p>19 years old</p><p>Human</p><p>Chaotic Good</p><p>Wizard 3</p><p></p><p>HP: 21</p><p>AC: 13</p><p>Init: +3</p><p>Proficiency: +2</p><p></p><p>Str: 10 +0</p><p>Dex: 16 +3</p><p>Con: 14 +2</p><p>Int: 18 +4</p><p>Wis: 12 +1</p><p>Cha: 16 +3</p><p></p><p>Racial Traits:</p><p>+1 to two stats (Int and Dex)</p><p>1 free language (Elven)</p><p>One skill of choice (Deception)</p><p>One feat of choice (Actor)</p><p>Size: Medium</p><p>Speed: 30'</p><p></p><p>Background: Magical Student</p><p>+2 skills (Arcana, Perception)</p><p>+1 language (Draconic)</p><p>Tool proficiency (drawing)</p><p>Feature: Researcher</p><p>When you attempt to learn or recall a piece of lore, if you</p><p>do not know that information, you often know where and</p><p>from w hom you can obtain it.</p><p>Equipment (including letter from sponsor)</p><p>Personality: Inquisitive, Studious, Cheerful</p><p>Ideal: The world is what you convince people it is. So convince them it's better.</p><p>Bond: Family, Familial Respect</p><p>Flaw: Doesn't realize he privately believes everyone and everything exists to serve wizards</p><p></p><p>Class Abilities:</p><p>Spellcasting</p><p>-Includes ritual casting</p><p>Arcane Recovery</p><p>-Can recover up to 2 spell levels per day during a short rest</p><p>Illusion savant</p><p>-Half the time and money to copy illusion spells</p><p>Imroved Minor Illusion</p><p>-can manage both sound and image with the same Minor Illusion</p><p></p><p>Proficiencies:</p><p>No armor or shields</p><p>Daggers, darts, slings, quarterstaffs, light crossbows</p><p></p><p>Saving Throws: Intelligence, Wisdom</p><p></p><p>Skills: Arcana, Deception, Investigation, Insight, Perception, Perform</p><p></p><p>Spells:</p><p>[sblock]Cantrips- Minor Illusion, Mage Hand, Prestidigitation, Ray of Frost</p><p></p><p>1st Level: 1.Chromatic Orb, 2. Color Spray, 3. Detect Magic, 4. Disguise Self, 5. Find Familiar, 6. Fog Cloud, 7. Grease, 8. Silent Image, 9. Sleep, 10. Unseen Servant</p><p></p><p>2nd Level: 11. Invisibility, 12. Misty Step, 13. Phantasmal Force, 14. Web</p><p></p><p>Spell Slots: 7[/sblock]</p><p></p><p>Languages: Common, Draconic, Elven</p><p></p><p>Equipment: Traveling clothes, common clothes, quarterstaff, dagger, crossbow,</p><p>Backpack, blanket, waterskin, satchel, inside belt pouch, empty bottle,</p><p>Spellbook, spell component pouch, scroll case with 2 letters, quill, bottle of ink,</p><p>1/2 lb elfsoap, black healing potion (2d4+2)</p><p></p><p>Money: 1cr(pp), 19gp, 8sp</p><p></p><p>Background:</p><p>[sblock]Born the youngest of three sons to a supportive family of merchants in the Principalities of Glantri, Graydon was taught ever since he was young that he was to become a wizard- and quite looked forward to it. Sent off to the Great School of Magic when he was twelve, he spent his days learning his craft and being guided through wizardly intrigues and infighting by his older brother, the student conjurer Malek- until Malek vanished away during a botched summoning demonstration when Graydon was fifteen. (He started sending <em>sendings</em> home a couple years later.)</p><p></p><p>The shaken Graydon decided to focus his studies in a different direction than his brother, and was attracted to the craft of Illusionism- though he tried to keep it private from his remaining family members, fearing their disapproval of the 'insubstantial' art. Conjuration became more of a secondary hobby, and it's in that perusal that he found mention of a long-neglected portal to the city of Sigil- supposedly the greatest metropolis of anywhere, ever.</p><p></p><p>Some time afterward, at the end of a long and particularly discouraging day, Graydon was relaxing in his cell with a few drinks when he received a letter from home with only the message that his tuition was cut off, and he was to come home immediately. Half-drunkenly assuming that the cause was his choice in studies, he proceeded to get considerably more drunk- and began to grow resentful. Deciding to go out and earn his own way in order to show them his choice wasn't a mistake, his inebriated mind lit on Sigil as both a place where he wouldn't be reached and the greatest test of his skills- if he could make it there, he could make it anywhere.</p><p></p><p>Staggering about and throwing together a "sensible an' exhaast've travlering kit", he set out for adventure in places unimaginable- and only started wondering about that letter after sobering up the next day.[/sblock]</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Pembinasa, post: 6540718, member: 6776473"] [b]Graydon Tharnvar, Illusionist student at the Great School of Magic in Glantri[/b] [IMG]http://i107.photobucket.com/albums/m316/_Reaperfear/PBs/GraydonTharnvar_zps258a294b.jpg[/IMG] [sblock]6', 170 pounds 19 years old Human Chaotic Good Wizard 3 HP: 21 AC: 13 Init: +3 Proficiency: +2 Str: 10 +0 Dex: 16 +3 Con: 14 +2 Int: 18 +4 Wis: 12 +1 Cha: 16 +3 Racial Traits: +1 to two stats (Int and Dex) 1 free language (Elven) One skill of choice (Deception) One feat of choice (Actor) Size: Medium Speed: 30' Background: Magical Student +2 skills (Arcana, Perception) +1 language (Draconic) Tool proficiency (drawing) Feature: Researcher When you attempt to learn or recall a piece of lore, if you do not know that information, you often know where and from w hom you can obtain it. Equipment (including letter from sponsor) Personality: Inquisitive, Studious, Cheerful Ideal: The world is what you convince people it is. So convince them it's better. Bond: Family, Familial Respect Flaw: Doesn't realize he privately believes everyone and everything exists to serve wizards Class Abilities: Spellcasting -Includes ritual casting Arcane Recovery -Can recover up to 2 spell levels per day during a short rest Illusion savant -Half the time and money to copy illusion spells Imroved Minor Illusion -can manage both sound and image with the same Minor Illusion Proficiencies: No armor or shields Daggers, darts, slings, quarterstaffs, light crossbows Saving Throws: Intelligence, Wisdom Skills: Arcana, Deception, Investigation, Insight, Perception, Perform Spells: [sblock]Cantrips- Minor Illusion, Mage Hand, Prestidigitation, Ray of Frost 1st Level: 1.Chromatic Orb, 2. Color Spray, 3. Detect Magic, 4. Disguise Self, 5. Find Familiar, 6. Fog Cloud, 7. Grease, 8. Silent Image, 9. Sleep, 10. Unseen Servant 2nd Level: 11. Invisibility, 12. Misty Step, 13. Phantasmal Force, 14. Web Spell Slots: 7[/sblock] Languages: Common, Draconic, Elven Equipment: Traveling clothes, common clothes, quarterstaff, dagger, crossbow, Backpack, blanket, waterskin, satchel, inside belt pouch, empty bottle, Spellbook, spell component pouch, scroll case with 2 letters, quill, bottle of ink, 1/2 lb elfsoap, black healing potion (2d4+2) Money: 1cr(pp), 19gp, 8sp Background: [sblock]Born the youngest of three sons to a supportive family of merchants in the Principalities of Glantri, Graydon was taught ever since he was young that he was to become a wizard- and quite looked forward to it. Sent off to the Great School of Magic when he was twelve, he spent his days learning his craft and being guided through wizardly intrigues and infighting by his older brother, the student conjurer Malek- until Malek vanished away during a botched summoning demonstration when Graydon was fifteen. (He started sending [I]sendings[/I] home a couple years later.) The shaken Graydon decided to focus his studies in a different direction than his brother, and was attracted to the craft of Illusionism- though he tried to keep it private from his remaining family members, fearing their disapproval of the 'insubstantial' art. Conjuration became more of a secondary hobby, and it's in that perusal that he found mention of a long-neglected portal to the city of Sigil- supposedly the greatest metropolis of anywhere, ever. Some time afterward, at the end of a long and particularly discouraging day, Graydon was relaxing in his cell with a few drinks when he received a letter from home with only the message that his tuition was cut off, and he was to come home immediately. Half-drunkenly assuming that the cause was his choice in studies, he proceeded to get considerably more drunk- and began to grow resentful. Deciding to go out and earn his own way in order to show them his choice wasn't a mistake, his inebriated mind lit on Sigil as both a place where he wouldn't be reached and the greatest test of his skills- if he could make it there, he could make it anywhere. Staggering about and throwing together a "sensible an' exhaast've travlering kit", he set out for adventure in places unimaginable- and only started wondering about that letter after sobering up the next day.[/sblock] [/sblock] [/QUOTE]
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[D&D 5e] Planescape - In Through the Out Door [Rogues Gallery]
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