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[D&D 5e] Planescape - In Through the Out Door [Rogues Gallery]
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<blockquote data-quote="Shayuri" data-source="post: 6543126" data-attributes="member: 4936"><p>WIP - Still making it purty.</p><p></p><p><img src="http://i62.tinypic.com/ojkmec.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p><span style="font-size: 15px"><strong><u>Shard</u></strong></span></p><p><em>Neutral Good Human Cleric 5</em></p><p><strong>Background</strong>: Hermit</p><p>- Discovery: Something terrible is coming.</p><p>- Personality: I experience odd, sometimes extreme mood swings</p><p>- Personality: I sometimes seem to think I'm someone else, somewhere else.</p><p>- Bond: I must find the other fragments of this crystal, and restore what was broken</p><p>- Flaw: Powerful entities have powerful foes, and many might covet what I carry</p><p></p><p>[sblock=Untempered Schism Stats]Str 10</p><p>Dex 14</p><p>Con 14</p><p>Int 8</p><p>Wis 18</p><p>Cha 12</p><p></p><p>HP 36</p><p>AC 19 (14 + 2 dex + 2 shield + 1 cloak)</p><p>Prof Bonus +3</p><p>Init +2</p><p>Exp: 0</p><p></p><p><strong>Race</strong></p><p>Human</p><p>- +1 to Wis and Dex</p><p>- Bonus Feat</p><p>- Bonus Skill proficiency</p><p></p><p><strong>Class</strong></p><p>Cleric</p><p>Spellcasting</p><p>Channel Divinity (1/rest)</p><p><em>- Turn Undead</em></p><p><em>- Radiance (2d10+5 radiant damage within 30')</em></p><p>Destroy Undead (CR1/2)</p><p>Divine Domain: Light</p><p>- Warding Light: Cause attacker you can see within 30' to atk you at disad 3/long rest as reaction</p><p>- Spells:</p><p><em> Light</em></p><p><em> Burning Hands</em></p><p><em> Faerie Fire</em></p><p><em> Flaming Sphere</em></p><p><em> Scorching Ray</em></p><p><em> Fireball</em></p><p><em> Daylight</em></p><p></p><p><strong>Proficiencies</strong></p><p>Weapons: Simple</p><p>Armor: Light, Medium, Shields</p><p>Tools: Herbalism Kit </p><p>Saves: Wisdom, Charisma</p><p></p><p><strong>Feats</strong></p><p>1 Elemental Adept (Fire)</p><p>4 Attribute boost (Wis)</p><p></p><p><strong>Skills</strong></p><p>Medicine +7</p><p>Persuasion +4</p><p>Perception +7</p><p>Survival +7</p><p>Religion +2</p><p></p><p><strong>Languages</strong></p><p>Common, Celestial, Deep Speech</p><p></p><p><strong>Spellcasting</strong></p><p>Spell attack +7, Difficulty 15</p><p></p><p><strong>Spell Slots</strong>:</p><p>1 - 4</p><p>2 - 3</p><p>3 - 2</p><p></p><p><strong>Spell Prepared</strong> (9)</p><p>0 - Guidence, Thaumaturgy, Resistance, Sacred Flame, Light</p><p>1 - Bless, Cure Wounds, Guiding Bolt, Healing Word, Shield of Faith</p><p>2 - Lesser Restoration, Spiritual Weapon</p><p>3 - Dispel Magic, Mass Healing Word</p><p></p><p><strong>Equipment</strong></p><p>Cash: 5gp</p><p></p><p><strong>Weapons</strong></p><p>Spear, +3 vs ac, 1d6 piercing (1d8 2H), thrown 20/60</p><p></p><p><strong>Armor</strong></p><p>Scale mail AC 14+Dex</p><p>Shield AC+2, 10gp</p><p></p><p><strong>Gear</strong></p><p>Explorer Pack</p><p>- Backpack</p><p>- Bedroll</p><p>- Mess Kit</p><p>- Tinderbox</p><p>- 10 torches</p><p>- Rations (10)</p><p>- Rope (50')</p><p>- Waterskin</p><p>Scroll case</p><p>Herbalism Kit</p><p></p><p><strong>MAGIC</strong></p><p>- Cloak of Protection</p><p>- Winged Boots[/sblock]</p></blockquote><p></p>
[QUOTE="Shayuri, post: 6543126, member: 4936"] WIP - Still making it purty. [img]http://i62.tinypic.com/ojkmec.jpg[/img] [SIZE=4][B][U]Shard[/U][/B][/SIZE] [I]Neutral Good Human Cleric 5[/I] [B]Background[/B]: Hermit - Discovery: Something terrible is coming. - Personality: I experience odd, sometimes extreme mood swings - Personality: I sometimes seem to think I'm someone else, somewhere else. - Bond: I must find the other fragments of this crystal, and restore what was broken - Flaw: Powerful entities have powerful foes, and many might covet what I carry [sblock=Untempered Schism Stats]Str 10 Dex 14 Con 14 Int 8 Wis 18 Cha 12 HP 36 AC 19 (14 + 2 dex + 2 shield + 1 cloak) Prof Bonus +3 Init +2 Exp: 0 [B]Race[/B] Human - +1 to Wis and Dex - Bonus Feat - Bonus Skill proficiency [B]Class[/B] Cleric Spellcasting Channel Divinity (1/rest) [I]- Turn Undead - Radiance (2d10+5 radiant damage within 30')[/I] Destroy Undead (CR1/2) Divine Domain: Light - Warding Light: Cause attacker you can see within 30' to atk you at disad 3/long rest as reaction - Spells: [I] Light Burning Hands Faerie Fire Flaming Sphere Scorching Ray Fireball Daylight[/I] [B]Proficiencies[/B] Weapons: Simple Armor: Light, Medium, Shields Tools: Herbalism Kit Saves: Wisdom, Charisma [B]Feats[/B] 1 Elemental Adept (Fire) 4 Attribute boost (Wis) [B]Skills[/B] Medicine +7 Persuasion +4 Perception +7 Survival +7 Religion +2 [B]Languages[/B] Common, Celestial, Deep Speech [B]Spellcasting[/B] Spell attack +7, Difficulty 15 [B]Spell Slots[/B]: 1 - 4 2 - 3 3 - 2 [B]Spell Prepared[/B] (9) 0 - Guidence, Thaumaturgy, Resistance, Sacred Flame, Light 1 - Bless, Cure Wounds, Guiding Bolt, Healing Word, Shield of Faith 2 - Lesser Restoration, Spiritual Weapon 3 - Dispel Magic, Mass Healing Word [B]Equipment[/B] Cash: 5gp [B]Weapons[/B] Spear, +3 vs ac, 1d6 piercing (1d8 2H), thrown 20/60 [B]Armor[/B] Scale mail AC 14+Dex Shield AC+2, 10gp [B]Gear[/B] Explorer Pack - Backpack - Bedroll - Mess Kit - Tinderbox - 10 torches - Rations (10) - Rope (50') - Waterskin Scroll case Herbalism Kit [B]MAGIC[/B] - Cloak of Protection - Winged Boots[/sblock] [/QUOTE]
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[D&D 5e] Planescape - In Through the Out Door [Rogues Gallery]
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