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[D&D 5e] Planescape - In Through the Out Door
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<blockquote data-quote="Unsung" data-source="post: 6608057" data-attributes="member: 6781406"><p>[ooc]Initiative countdown:</p><p></p><p>1. Oz (22)</p><p>2. Shandrizar (20)</p><p>3. Picayune (20)</p><p>4. Enemies- Yugoloths (19)</p><p>5. Graydon (17)</p><p>6. Liliana (13)</p><p>7. NPCs- The Jilted Planes (11)</p><p>8. Party (10)</p><p>9. Rusty (7)</p><p></p><p>I'm thinking we might have lost our tout @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=21379" target="_blank">goatunit</a></u></strong></em>, guys.[/ooc]</p><p></p><p>Barstle grunts, more bruised than wounded. His mage armour blunts the worst of the damage, and the barman is surprisingly light on his feet-- not that he needs to be. The half-elf vanishes in a flash of light and smoke, and by the time your eyes fall on him again he's on the other side of the room. A stroke of lightning arcs from his splayed palms, cutting across the two yugoloth's unguarded backs. </p><p></p><p>The Athar paladin moves easily in behind the burnt-smelling mezzoloth. With the tip of his rapier, he tips up the blank, silvery medal around his neck. Divine power surges through him, though puzzlingly-- to Shard at least-- it is without mark of good or evil, or indeed any sign of deific intent. It is...unsettling, to say the least.</p><p></p><p>Acting in tandem, Adal and the tiefling fence in the mezzoloth with their shields. The bariaur attacks twice with fierce, reckless spear thrusts.</p><p></p><p>“...Guess I might as well.” Unnoticed until that moment, the tall, languid frame of the duke, Hathfall, suddenly lunges up from the table where he’d been sitting. A dagger flips out of his sleeve, and he drives it down toward the cracked mezzoloth’s upper shell, around what you might call its neck. “Joining us, Dustman?” he remarks in Eurid’s direction.</p><p></p><p>Barstle calls to you over the crackling din. “We’ll hold ‘em, don’t you fret none! Up the stairs with the lot of yeh!” </p><p></p><p>With a faint, wan smile, the man in the flower-print shirt turns and walks toward the gate. He levels the gun in the direction of the fox-headed fiend, pulls the trigger and fires.</p><p></p><p>The abruptness of the noise rings throughout the musty basement, overpowering everything else.</p><p></p><p>[sblock=i aM erROr]</p><p>Disregard; still having problems with the site roller, not sure why. See below for Coyotecode rolls.</p><p></p><p>[roll0], [roll1]. [roll2],[roll3],[roll4], [roll5], [roll6]. [roll7],[roll8] [roll9] [roll10][roll11][roll12] [roll13],[roll14], [roll]1d4+5[roll] [roll15] [roll16][roll17] [roll18].</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Unsung, post: 6608057, member: 6781406"] [ooc]Initiative countdown: 1. Oz (22) 2. Shandrizar (20) 3. Picayune (20) 4. Enemies- Yugoloths (19) 5. Graydon (17) 6. Liliana (13) 7. NPCs- The Jilted Planes (11) 8. Party (10) 9. Rusty (7) I'm thinking we might have lost our tout @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=21379"]goatunit[/URL][/U][/B][/I], guys.[/ooc] Barstle grunts, more bruised than wounded. His mage armour blunts the worst of the damage, and the barman is surprisingly light on his feet-- not that he needs to be. The half-elf vanishes in a flash of light and smoke, and by the time your eyes fall on him again he's on the other side of the room. A stroke of lightning arcs from his splayed palms, cutting across the two yugoloth's unguarded backs. The Athar paladin moves easily in behind the burnt-smelling mezzoloth. With the tip of his rapier, he tips up the blank, silvery medal around his neck. Divine power surges through him, though puzzlingly-- to Shard at least-- it is without mark of good or evil, or indeed any sign of deific intent. It is...unsettling, to say the least. Acting in tandem, Adal and the tiefling fence in the mezzoloth with their shields. The bariaur attacks twice with fierce, reckless spear thrusts. “...Guess I might as well.” Unnoticed until that moment, the tall, languid frame of the duke, Hathfall, suddenly lunges up from the table where he’d been sitting. A dagger flips out of his sleeve, and he drives it down toward the cracked mezzoloth’s upper shell, around what you might call its neck. “Joining us, Dustman?” he remarks in Eurid’s direction. Barstle calls to you over the crackling din. “We’ll hold ‘em, don’t you fret none! Up the stairs with the lot of yeh!” With a faint, wan smile, the man in the flower-print shirt turns and walks toward the gate. He levels the gun in the direction of the fox-headed fiend, pulls the trigger and fires. The abruptness of the noise rings throughout the musty basement, overpowering everything else. [sblock=i aM erROr] Disregard; still having problems with the site roller, not sure why. See below for Coyotecode rolls. [roll0], [roll1]. [roll2],[roll3],[roll4], [roll5], [roll6]. [roll7],[roll8] [roll9] [roll10][roll11][roll12] [roll13],[roll14], [roll]1d4+5[roll] [roll15] [roll16][roll17] [roll18]. [/sblock] [/QUOTE]
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[D&D 5e] Planescape - In Through the Out Door
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