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<blockquote data-quote="Delandel" data-source="post: 7672993" data-attributes="member: 81364"><p>@<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=6670153" target="_blank">gyor</a></u></strong></em></p><p></p><p>The only thing they're good at now is casting Fireballs if you want to be a glass cannon. That's about it. Melf's Minute Meteors too, but that's the same spell level.</p><p></p><p>It's not just the Twin change, but (potentially) the Scorching Ray change too. Here's hoping each ray still gets +CHA, not just a single one. Otherwise yeah it really sucks.</p><p></p><p> @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=6787650" target="_blank">Hemlock</a></u></strong></em></p><p></p><p>Twinning Scorching Ray II costs 2 sorcery points to get 6 rays, 3 per target. That's as many rays as a 5th level version, which costs 7 sorcery points to make and is only available at 9th level. It's highly efficient in that regard, better than Quicken Fire Bolt for the same amount of sorcery points (assuming you want to hit 2 targets).</p><p></p><p>Multiclassing Paladin/Sorc is a decent combo. I'd only consider it after 11 levels of Paladin personally. 5th is extra attack, 6th is aura of protection, 9th you get haste (if vengeance), and 11th is improved divine smite. After that maybe.</p><p></p><p>EDIT: Actually I was thinking about it more and if Stormborn Sorcerer is allowed then some amount of Paladin / SB could be very fun. Thunderous Smite is a level 1 spell and procs the SB's Heart of the Storm, which has the major downside of getting close in melee nullified since you're a paladin anyway. Looks like a sweet combo.</p></blockquote><p></p>
[QUOTE="Delandel, post: 7672993, member: 81364"] @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=6670153"]gyor[/URL][/U][/B][/I] The only thing they're good at now is casting Fireballs if you want to be a glass cannon. That's about it. Melf's Minute Meteors too, but that's the same spell level. It's not just the Twin change, but (potentially) the Scorching Ray change too. Here's hoping each ray still gets +CHA, not just a single one. Otherwise yeah it really sucks. @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=6787650"]Hemlock[/URL][/U][/B][/I] Twinning Scorching Ray II costs 2 sorcery points to get 6 rays, 3 per target. That's as many rays as a 5th level version, which costs 7 sorcery points to make and is only available at 9th level. It's highly efficient in that regard, better than Quicken Fire Bolt for the same amount of sorcery points (assuming you want to hit 2 targets). Multiclassing Paladin/Sorc is a decent combo. I'd only consider it after 11 levels of Paladin personally. 5th is extra attack, 6th is aura of protection, 9th you get haste (if vengeance), and 11th is improved divine smite. After that maybe. EDIT: Actually I was thinking about it more and if Stormborn Sorcerer is allowed then some amount of Paladin / SB could be very fun. Thunderous Smite is a level 1 spell and procs the SB's Heart of the Storm, which has the major downside of getting close in melee nullified since you're a paladin anyway. Looks like a sweet combo. [/QUOTE]
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