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D&D 5E: Ranking every published adventure, using Amazon reviews
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<blockquote data-quote="cmad1977" data-source="post: 8314977" data-attributes="member: 6791950"><p>Hard for me to take adventure reviews too seriously. Each experience is so unique that one groups run through an adventure has no bearing on another’s.</p><p></p><p>Also I don’t believe many DMs(particularly the forum going, review writing crowd) have a healthy sense of self reflection. “I didn’t mess that up it’s the adventure la fault!”. </p><p>As an example: HoTDQ is often considered pretty bad. And FWIW it lacks in certain conceptual areas IMO and doesn’t do a good job of introducing players/DMs to the game. But what made my experience BAD(and it was, it’s sucked) was my IMPLEMENTATION of the adventure. In retrospect I wish I had made the caravan more of a “hub” because the most memorable stuff for the PCs revolves around the potential cultists and the caravan leader and the super optimistic porcelain dealer who was constantly breaking his own things. </p><p>I have no problem believing,despite my bad experience, that other have had amazing times with HoTDQ because… maybe it isn’t the adventure? </p><p></p><p>PS: there were a LOT of issue with my Implemtatio. Of HoTDQ. First time DMing after years hiatus(this encompasses a whole host of issues), too many players(!!), some of whome had no interest in playing. </p><p>I guess I’m just saying, when it comes to an adventure review I’m looking more for a review of layout and organization.</p></blockquote><p></p>
[QUOTE="cmad1977, post: 8314977, member: 6791950"] Hard for me to take adventure reviews too seriously. Each experience is so unique that one groups run through an adventure has no bearing on another’s. Also I don’t believe many DMs(particularly the forum going, review writing crowd) have a healthy sense of self reflection. “I didn’t mess that up it’s the adventure la fault!”. As an example: HoTDQ is often considered pretty bad. And FWIW it lacks in certain conceptual areas IMO and doesn’t do a good job of introducing players/DMs to the game. But what made my experience BAD(and it was, it’s sucked) was my IMPLEMENTATION of the adventure. In retrospect I wish I had made the caravan more of a “hub” because the most memorable stuff for the PCs revolves around the potential cultists and the caravan leader and the super optimistic porcelain dealer who was constantly breaking his own things. I have no problem believing,despite my bad experience, that other have had amazing times with HoTDQ because… maybe it isn’t the adventure? PS: there were a LOT of issue with my Implemtatio. Of HoTDQ. First time DMing after years hiatus(this encompasses a whole host of issues), too many players(!!), some of whome had no interest in playing. I guess I’m just saying, when it comes to an adventure review I’m looking more for a review of layout and organization. [/QUOTE]
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D&D 5E: Ranking every published adventure, using Amazon reviews
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