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<blockquote data-quote="Pauper" data-source="post: 7289179" data-attributes="member: 17607"><p>Well, it's mentioned solely due to the one answer referencing 'full cover', which actually doesn't appear in the rules for opportunity attacks (and the cover rules actually use the term 'total cover'), so this is one of those situations where I was trying to catch people relying on the terminology of older editions (specifically Third Edition, where melee cover did prevent opportunity attacks).</p><p></p><p></p><p></p><p>In theory, I agree with you, but in practice, there is no actual explanation of 'why' the creature making a Dex save allows it to escape being surrounded by the wall, and the mechanics and timing may be significant for other things (for example, another character in the party is using an effect similar to Spirit Guardians that makes terrain difficult for enemies, but is blocked by total cover).</p><p></p><p></p><p></p><p>If it's magic, then why doesn't magical fire deal full damage underwater? See, there's always going to be a point where the game breaks down -- the goal is to try to push that point so far from the events at the table that nobody notices it. ; )</p><p></p><p>I can edit the discussion in the answer to point out the 'non-forced' movement, though, as that will help it make more sense.</p><p></p><p></p><p></p><p>They would, in fact, but they don't. (If I wanted to go an a rant about the underlying lazy design of Fifth Edition, this would be one of the points I'd make -- they want to be able to define the things they find interesting without realizing that they either also need to define the uninteresting things that also can have an impact on their rule (thus falling into the 'we have too many rules' trap of Third Edition), or they need to simply let the entire thing be DM's discretion.)</p><p></p><p></p><p></p><p>Agreed, and a good note for DMs.</p><p></p><p></p><p></p><p>Actually, a number of answers do that -- as I mentioned above, a number of the listed answers are designed to trip up a reader who is relying on memory and doesn't look up a borderline rule. Some of these, like answer 4B, are explicitly meant to trip up folks who don't have a strong firewall between Fifth Edition rules and prior edition rules, while others, like 1B and, as you note, 9B, are meant to trip up people who misremember small details from the rules that most people likely wouldn't remember anyway, thus confirming that, if you're guessing, just go ahead and look it up -- the time you spend is worth getting the ruling right and not having to relitigate the situation later.</p><p></p><p></p><p></p><p>Well, by that time I was running out of decent questions and fitting answers that I didn't feel were 'gimme' answers. This devising of devious questions isn't as easy as it looks! Seriously -- the Haste question originally involved a dwarf in an area that was both difficult terrain and would cause damage if the dwarf ended its turn, so could it cast Haste and still escape the region? The permutations got very challenging, so I just dumped that question and turned it into a straight-forward 'how far can this go?' question.</p><p></p><p></p><p></p><p></p><p>Heh. I'll change it to 13th level, then.</p><p></p><p>--</p><p>Pauper</p></blockquote><p></p>
[QUOTE="Pauper, post: 7289179, member: 17607"] Well, it's mentioned solely due to the one answer referencing 'full cover', which actually doesn't appear in the rules for opportunity attacks (and the cover rules actually use the term 'total cover'), so this is one of those situations where I was trying to catch people relying on the terminology of older editions (specifically Third Edition, where melee cover did prevent opportunity attacks). In theory, I agree with you, but in practice, there is no actual explanation of 'why' the creature making a Dex save allows it to escape being surrounded by the wall, and the mechanics and timing may be significant for other things (for example, another character in the party is using an effect similar to Spirit Guardians that makes terrain difficult for enemies, but is blocked by total cover). If it's magic, then why doesn't magical fire deal full damage underwater? See, there's always going to be a point where the game breaks down -- the goal is to try to push that point so far from the events at the table that nobody notices it. ; ) I can edit the discussion in the answer to point out the 'non-forced' movement, though, as that will help it make more sense. They would, in fact, but they don't. (If I wanted to go an a rant about the underlying lazy design of Fifth Edition, this would be one of the points I'd make -- they want to be able to define the things they find interesting without realizing that they either also need to define the uninteresting things that also can have an impact on their rule (thus falling into the 'we have too many rules' trap of Third Edition), or they need to simply let the entire thing be DM's discretion.) Agreed, and a good note for DMs. Actually, a number of answers do that -- as I mentioned above, a number of the listed answers are designed to trip up a reader who is relying on memory and doesn't look up a borderline rule. Some of these, like answer 4B, are explicitly meant to trip up folks who don't have a strong firewall between Fifth Edition rules and prior edition rules, while others, like 1B and, as you note, 9B, are meant to trip up people who misremember small details from the rules that most people likely wouldn't remember anyway, thus confirming that, if you're guessing, just go ahead and look it up -- the time you spend is worth getting the ruling right and not having to relitigate the situation later. Well, by that time I was running out of decent questions and fitting answers that I didn't feel were 'gimme' answers. This devising of devious questions isn't as easy as it looks! Seriously -- the Haste question originally involved a dwarf in an area that was both difficult terrain and would cause damage if the dwarf ended its turn, so could it cast Haste and still escape the region? The permutations got very challenging, so I just dumped that question and turned it into a straight-forward 'how far can this go?' question. Heh. I'll change it to 13th level, then. -- Pauper [/QUOTE]
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