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[D&D 5E] Securing the Alliance: An Adventure in Tethyr (FULL)
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<blockquote data-quote="hafrogman" data-source="post: 6704569" data-attributes="member: 8858"><p>[code][B]Name:[/B] Lorenzo, soldier of fortune</p><p>[B]Class:[/B] Cleric 4</p><p>[B]Race:[/B] Human</p><p>[B]Background:[/B] Soldier</p><p>[B]Size:[/B] Medium (5'9", 175 lb)</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] Chaotic Good</p><p></p><p>[B]Str:[/B] 10 (+0) [B]HP:[/B] 27 (4d8+4)</p><p>[B]Dex:[/B] 16 (+3) [B]AC:[/B] 19</p><p>[B]Con:[/B] 12 (+1)</p><p>[B]Int:[/B] 10 (+0) [B]Speed:[/B] 30</p><p>[B]Wis:[/B] 15 (+2) save: +4 [B]Init:[/B] +3</p><p>[B]Cha:[/B] 13 (+1) save: +3 [B]Passive Perception:[/B] 12</p><p></p><p></p><p>[B]Skills:[/B] [B]Abilities:[/B]</p><p>Acrobatics +3 Ability Score Increase (+1 Dex, +1 Wis)</p><p>Animal Handling +2 Feat (Weapon Master, +1 Dex)</p><p>Arcana +0 Skill(Sleight of Hand)</p><p>*Athletics +2 </p><p>Deception +1 Spellcasting</p><p>History +0 Divine Domain (Trickery)</p><p>*Insight +4 Channel Divinity (1/rest)</p><p>*Intimidation +3 - Turn Undead</p><p>Investigation +0 - Invoke Duplicity</p><p>Medicine +2 Blessing of the Trickster</p><p>Nature +0 </p><p>Perception +2 Military Rank</p><p>Performance +1 </p><p>*Persuasion +3 Feat (Medium Armor Master)</p><p>Religion +0</p><p>*Sleight of Hand +5</p><p>Stealth +3</p><p>Survival +2</p><p></p><p>[B]Spellcasting:[/B]</p><p>Stat: WIS DC: 12 Attack: +4</p><p>Slots: 4/3/-/-/-/-/-/-/-</p><p>Cantrips:</p><p> - Guidance</p><p> - Light</p><p> - Mending</p><p> - Spare the Dying</p><p>Spells Prepared:</p><p> - Charm Person*</p><p> - Disguise Self*</p><p> - Mirror Image*</p><p> - Pass Without Trace*</p><p> - Aid</p><p> - Bless</p><p> - Enhance Ability</p><p> - Healing Word</p><p> - Protection from Evil and Good</p><p> - Shield of Faith</p><p> </p><p>[B]Proficiencies:[/B]</p><p>Armor: Light, Medium, Shield</p><p>Weapons: Simple, Rapier, Scimitar, Short Sword, Heavy Crossbow</p><p>Tools: Dice Set, Vehicles (Land)</p><p>Languages: Common, Dwarven</p><p></p><p>[B]Weapon Attack Damage Type Range[/B]</p><p>Mace +2 1d6+0 B</p><p>Short Sword +5 1d6+3 P</p><p>Light Crossbow +5 1d8+3 P (80/320)</p><p></p><p></p><p>[B]Equipment:[/B]</p><p>Mace</p><p>Short Sword</p><p>Light Crossbow</p><p> - 20 bolts</p><p>Scale Mail</p><p>Shield</p><p>Holy Symbol</p><p>Explorer's Pack</p><p>Insignia of Rank</p><p>Set of Bone Dice</p><p>Common Clothes</p><p>Belt Pouch</p><p></p><p></p><p>[B]Money:[/B] 0 gp</p><p></p><p></p><p>[B]Personality Trait:[/B] I take my comforts where and when I may, because who knows what tomorrow will bring?</p><p>[B]Ideal:[/B] Destiny. Pick up the dice and roll. Don't try to cheat fate, accept what comes to you for good or ill.</p><p>[B]Bond:[/B] I treasure my past, those I served with and those who have helped me.</p><p>[B]Flaw:[/B] I never take things seriously.</p><p>[/code]</p><p></p><p>[sblock=Background]Lorenzo was born in Tethyr thirty years ago. Growing up in an era of strife and conflict, the life of a soldier seemed a natural path to take. The strictures of military command chafed a little, but between battles he found his leisure where he could, and practiced his gambling skills upon his fellow soldiers. Between his success with the dice and his ability to emerge from each battle seemingly unscathed, he would often joke that the Lady was watching over him.</p><p></p><p>However, such a life could not go on forever. With the end of the Reclamation War, and the consolidation of power in the region, the demand for soldiers took a rapid decline. Like many of his fellows, he signed on with a mercenary company, and moved on to other wars to seek his fortune. He was all set for the life of a professional soldier, always working for someone else and never amounting to anything of consequence.</p><p></p><p>Some years later Lorenzo found himself lying on his back in the mud, slowly bleeding out while staring at the sky and quietly wondering what had happened to his legendary luck. Some men would curse their lot, or cry bloody vengeance to the heavens. But Lorenzo was more bemused at the vagaries of life that had led him to this point. As chance would have it, that was exactly the moment that a traveling cleric of Tymora found him lying in the middle of that bloody field, and brought him back to his feet.</p><p></p><p>Apparently his lady was not done with him yet. He followed along with the pilgrim for a while, listening and learning, and finding a new purpose to his life. Now his feet have led him home again. Tethyr has changed, but the need for good people has not. He has found himself a position among the Shadow Stars and makes sure to live each day to the fullest, content that things will go well when they go well, and that when things go bad, you'll be better off for having good memories to tide you through.[/sblock]</p></blockquote><p></p>
[QUOTE="hafrogman, post: 6704569, member: 8858"] [code][B]Name:[/B] Lorenzo, soldier of fortune [B]Class:[/B] Cleric 4 [B]Race:[/B] Human [B]Background:[/B] Soldier [B]Size:[/B] Medium (5'9", 175 lb) [B]Gender:[/B] Male [B]Alignment:[/B] Chaotic Good [B]Str:[/B] 10 (+0) [B]HP:[/B] 27 (4d8+4) [B]Dex:[/B] 16 (+3) [B]AC:[/B] 19 [B]Con:[/B] 12 (+1) [B]Int:[/B] 10 (+0) [B]Speed:[/B] 30 [B]Wis:[/B] 15 (+2) save: +4 [B]Init:[/B] +3 [B]Cha:[/B] 13 (+1) save: +3 [B]Passive Perception:[/B] 12 [B]Skills:[/B] [B]Abilities:[/B] Acrobatics +3 Ability Score Increase (+1 Dex, +1 Wis) Animal Handling +2 Feat (Weapon Master, +1 Dex) Arcana +0 Skill(Sleight of Hand) *Athletics +2 Deception +1 Spellcasting History +0 Divine Domain (Trickery) *Insight +4 Channel Divinity (1/rest) *Intimidation +3 - Turn Undead Investigation +0 - Invoke Duplicity Medicine +2 Blessing of the Trickster Nature +0 Perception +2 Military Rank Performance +1 *Persuasion +3 Feat (Medium Armor Master) Religion +0 *Sleight of Hand +5 Stealth +3 Survival +2 [B]Spellcasting:[/B] Stat: WIS DC: 12 Attack: +4 Slots: 4/3/-/-/-/-/-/-/- Cantrips: - Guidance - Light - Mending - Spare the Dying Spells Prepared: - Charm Person* - Disguise Self* - Mirror Image* - Pass Without Trace* - Aid - Bless - Enhance Ability - Healing Word - Protection from Evil and Good - Shield of Faith [B]Proficiencies:[/B] Armor: Light, Medium, Shield Weapons: Simple, Rapier, Scimitar, Short Sword, Heavy Crossbow Tools: Dice Set, Vehicles (Land) Languages: Common, Dwarven [B]Weapon Attack Damage Type Range[/B] Mace +2 1d6+0 B Short Sword +5 1d6+3 P Light Crossbow +5 1d8+3 P (80/320) [B]Equipment:[/B] Mace Short Sword Light Crossbow - 20 bolts Scale Mail Shield Holy Symbol Explorer's Pack Insignia of Rank Set of Bone Dice Common Clothes Belt Pouch [B]Money:[/B] 0 gp [B]Personality Trait:[/B] I take my comforts where and when I may, because who knows what tomorrow will bring? [B]Ideal:[/B] Destiny. Pick up the dice and roll. Don't try to cheat fate, accept what comes to you for good or ill. [B]Bond:[/B] I treasure my past, those I served with and those who have helped me. [B]Flaw:[/B] I never take things seriously. [/code] [sblock=Background]Lorenzo was born in Tethyr thirty years ago. Growing up in an era of strife and conflict, the life of a soldier seemed a natural path to take. The strictures of military command chafed a little, but between battles he found his leisure where he could, and practiced his gambling skills upon his fellow soldiers. Between his success with the dice and his ability to emerge from each battle seemingly unscathed, he would often joke that the Lady was watching over him. However, such a life could not go on forever. With the end of the Reclamation War, and the consolidation of power in the region, the demand for soldiers took a rapid decline. Like many of his fellows, he signed on with a mercenary company, and moved on to other wars to seek his fortune. He was all set for the life of a professional soldier, always working for someone else and never amounting to anything of consequence. Some years later Lorenzo found himself lying on his back in the mud, slowly bleeding out while staring at the sky and quietly wondering what had happened to his legendary luck. Some men would curse their lot, or cry bloody vengeance to the heavens. But Lorenzo was more bemused at the vagaries of life that had led him to this point. As chance would have it, that was exactly the moment that a traveling cleric of Tymora found him lying in the middle of that bloody field, and brought him back to his feet. Apparently his lady was not done with him yet. He followed along with the pilgrim for a while, listening and learning, and finding a new purpose to his life. Now his feet have led him home again. Tethyr has changed, but the need for good people has not. He has found himself a position among the Shadow Stars and makes sure to live each day to the fullest, content that things will go well when they go well, and that when things go bad, you'll be better off for having good memories to tide you through.[/sblock] [/QUOTE]
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[D&D 5E] Securing the Alliance: An Adventure in Tethyr (FULL)
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