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[D&D 5E] Securing the Alliance: An Adventure in Tethyr (FULL)
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<blockquote data-quote="Shayuri" data-source="post: 6709567" data-attributes="member: 4936"><p><em>Looks like a pretty fun warlock. As far as the Gauntlets... you may or may not get them and they may or may not come with a catch. Comments on your character sheet:</em></p><p></p><p>Thanks! That's my hope. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Note that I have adjusted so as not to be dependent on the gauntlets to be effective. The pact weapon can be freely changed on the fly, so it's a simple matter to adjust if the opportunity arises.</p><p></p><p>Sheet's been fixed. Copied here for convenience.</p><p></p><p>[sblock]Inamar</p><p>Chaotic Good Human Warlock 4</p><p>Background: Urchin</p><p>- City Secrets</p><p></p><p>Str 8</p><p>Dex 16</p><p>Con 12</p><p>Int 10</p><p>Wis 13</p><p>Cha 18</p><p></p><p>HP 27</p><p>AC 13 (16 w/mage armor)</p><p>Prof Bonus +2</p><p>Init +3</p><p>Exp: 0</p><p></p><p>Race</p><p>-------</p><p>Human</p><p>- +1 to Cha and Dex</p><p>- Bonus Feat</p><p>- Bonus Skill proficiency</p><p></p><p>Class</p><p>-------</p><p>Warlock</p><p>- Otherworldly Patron (Fiend)</p><p>* - Dark One's Blessing (Gain 8 THP on killing hostile creature)</p><p>- Pact Magic</p><p>- Invocations</p><p>* - Agonizing Blast (+chamod to Eldritch Blast damage)</p><p>* - Armor of Shadows (Mage Armor at will)</p><p>- Pact Boon</p><p>* - Pact of the Blade</p><p></p><p>Proficiencies</p><p>--------------</p><p>Weapons: Simple</p><p>Armor: Light</p><p>Tools: Thief's Tools, Disguise Kit</p><p>Saves: Wisdom, Charisma, Dexterity</p><p></p><p>Feats</p><p>------</p><p>1 Resilient (Dexterity)</p><p>4 Attribute Boost (Charisma)</p><p></p><p>Skills</p><p>-------</p><p>Deception +6</p><p>Intimdiation +6</p><p>Perception +3</p><p>Sleight of Hand +5</p><p>Stealth +5</p><p></p><p>Languages</p><p>----------</p><p>Common, Infernal</p><p></p><p>Spellcasting</p><p>Spell attack +6, Difficulty 14</p><p></p><p>Spell Slots:</p><p>2nd - 2</p><p></p><p>Spells Known 5</p><p>0 - Eldritch Blast, Mage Hand, Friends</p><p>1 - Armor of Agathys, Hex, Burning Hands</p><p>2 - Misty Step, Suggestion</p><p></p><p>Equipment</p><p>-------------</p><p>Cash: 10gp</p><p></p><p>Weapons</p><p>--------</p><p>Pact Weapon - Rapier, +5, 1d8+3</p><p>2 Simple Weapons</p><p>2 Daggers</p><p></p><p>Armor</p><p>------</p><p>None</p><p></p><p>Gear</p><p>-----</p><p>Arcane Focus</p><p></p><p>And other stuff[/sblock]</p></blockquote><p></p>
[QUOTE="Shayuri, post: 6709567, member: 4936"] [I]Looks like a pretty fun warlock. As far as the Gauntlets... you may or may not get them and they may or may not come with a catch. Comments on your character sheet:[/I] Thanks! That's my hope. :) Note that I have adjusted so as not to be dependent on the gauntlets to be effective. The pact weapon can be freely changed on the fly, so it's a simple matter to adjust if the opportunity arises. Sheet's been fixed. Copied here for convenience. [sblock]Inamar Chaotic Good Human Warlock 4 Background: Urchin - City Secrets Str 8 Dex 16 Con 12 Int 10 Wis 13 Cha 18 HP 27 AC 13 (16 w/mage armor) Prof Bonus +2 Init +3 Exp: 0 Race ------- Human - +1 to Cha and Dex - Bonus Feat - Bonus Skill proficiency Class ------- Warlock - Otherworldly Patron (Fiend) * - Dark One's Blessing (Gain 8 THP on killing hostile creature) - Pact Magic - Invocations * - Agonizing Blast (+chamod to Eldritch Blast damage) * - Armor of Shadows (Mage Armor at will) - Pact Boon * - Pact of the Blade Proficiencies -------------- Weapons: Simple Armor: Light Tools: Thief's Tools, Disguise Kit Saves: Wisdom, Charisma, Dexterity Feats ------ 1 Resilient (Dexterity) 4 Attribute Boost (Charisma) Skills ------- Deception +6 Intimdiation +6 Perception +3 Sleight of Hand +5 Stealth +5 Languages ---------- Common, Infernal Spellcasting Spell attack +6, Difficulty 14 Spell Slots: 2nd - 2 Spells Known 5 0 - Eldritch Blast, Mage Hand, Friends 1 - Armor of Agathys, Hex, Burning Hands 2 - Misty Step, Suggestion Equipment ------------- Cash: 10gp Weapons -------- Pact Weapon - Rapier, +5, 1d8+3 2 Simple Weapons 2 Daggers Armor ------ None Gear ----- Arcane Focus And other stuff[/sblock] [/QUOTE]
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[D&D 5E] Securing the Alliance: An Adventure in Tethyr (FULL)
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