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[D&D 5E] Securing the Alliance: An Adventure in Tethyr (IC)
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<blockquote data-quote="Forged Fury" data-source="post: 6720214" data-attributes="member: 95059"><p>Gnorth brained the gnoll standing in front of him with a vicious overhand smash. His foe falling lifeless to the ground, the half-orc stepped over its body while healing himself with a spell. Over his shoulder and a little above him, Scheppen let loose a flaming bolt from the seat plank of the cart that singed the hide of the gnoll archer. Donkey Jote critically devoured a clump of grass.</p><p></p><p>The gnoll engaged with Lorenzo eyed both of his opponents warily and snapped at the image of Lorenzo. It was surprised when its teeth closed on nothing.</p><p></p><p>The gnoll archer, apparently having had enough of this, fled to the west.</p><p></p><p>[OOC]Gnoll1 - Attack (Lorenzo Dupe) [roll0] (Doesn't matter)</p><p>Gnoll2 - Move and Dash, 60' west</p><p></p><p>Gnoll 2 is off the map but in range of missile weapons (He's 30' past the edge of the map in row 11, if it helps). Normal range this round for heavy crossbows assuming you move 30' in his direction, but as he will be moving and dashing each round, long range for subsequent rounds (unless Corilo hops on Andel and tries to track him down... alone).</p><p></p><p>Action is to Brue and then everyone else in order[/OOC]</p><p></p><p>[ATTACH]70840[/ATTACH]</p></blockquote><p></p>
[QUOTE="Forged Fury, post: 6720214, member: 95059"] Gnorth brained the gnoll standing in front of him with a vicious overhand smash. His foe falling lifeless to the ground, the half-orc stepped over its body while healing himself with a spell. Over his shoulder and a little above him, Scheppen let loose a flaming bolt from the seat plank of the cart that singed the hide of the gnoll archer. Donkey Jote critically devoured a clump of grass. The gnoll engaged with Lorenzo eyed both of his opponents warily and snapped at the image of Lorenzo. It was surprised when its teeth closed on nothing. The gnoll archer, apparently having had enough of this, fled to the west. [OOC]Gnoll1 - Attack (Lorenzo Dupe) [roll0] (Doesn't matter) Gnoll2 - Move and Dash, 60' west Gnoll 2 is off the map but in range of missile weapons (He's 30' past the edge of the map in row 11, if it helps). Normal range this round for heavy crossbows assuming you move 30' in his direction, but as he will be moving and dashing each round, long range for subsequent rounds (unless Corilo hops on Andel and tries to track him down... alone). Action is to Brue and then everyone else in order[/OOC] [ATTACH=CONFIG]70840._xfImport[/ATTACH] [/QUOTE]
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