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[D&D 5E] Tattered Memories: An Adventure in Tethyr (COMPLETE)
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<blockquote data-quote="CanadienneBacon" data-source="post: 6679063" data-attributes="member: 11146"><p>[section] [align=left]http://i57.tinypic.com/zy9095.jpg[/align]Brue felt in the water for the torch. If she could find it, she'd carry it out. If not, well, she was done here. The genasi backed away from the creature until she felt the wall at her back. Keeping the wall's solidity against her spine, she shuffled sideways, out of the darkened area. It was slow going in the dark, with water all around. She kept a tight hold on the longsword, as it was all the stood between her whatever beast it was that had attacked.[/section]</p><p></p><p>[ooc]I don't know that you need to rethink anything. You did a fine job. It's refreshing to get one's hind tail kicked from time to time. And Advantage is, truly, pretty uber. You guys have used it in Stonefast to good effect. It really does seem to make or break an encounter. I think that's why spells like <em>faerie fire</em> are as awesome as they are in this edition?</p><p></p><p>For now, Brue does nothing other than hunt for the torch and disengage/move away. I was unclear whether the area she was in was dark because of a simple lack of daylight, or because of magical darkness, so I'll look to you for description to help me figure that out.[/ooc]</p></blockquote><p></p>
[QUOTE="CanadienneBacon, post: 6679063, member: 11146"] [section] [align=left]http://i57.tinypic.com/zy9095.jpg[/align]Brue felt in the water for the torch. If she could find it, she'd carry it out. If not, well, she was done here. The genasi backed away from the creature until she felt the wall at her back. Keeping the wall's solidity against her spine, she shuffled sideways, out of the darkened area. It was slow going in the dark, with water all around. She kept a tight hold on the longsword, as it was all the stood between her whatever beast it was that had attacked.[/section] [ooc]I don't know that you need to rethink anything. You did a fine job. It's refreshing to get one's hind tail kicked from time to time. And Advantage is, truly, pretty uber. You guys have used it in Stonefast to good effect. It really does seem to make or break an encounter. I think that's why spells like [I]faerie fire[/I] are as awesome as they are in this edition? For now, Brue does nothing other than hunt for the torch and disengage/move away. I was unclear whether the area she was in was dark because of a simple lack of daylight, or because of magical darkness, so I'll look to you for description to help me figure that out.[/ooc] [/QUOTE]
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