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D&D 5E - What I'd like to see.
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<blockquote data-quote="RangerWickett" data-source="post: 5874664" data-attributes="member: 63"><p>Oh I played the hell out of Conan. The melee combat system was dandy. Let me tell you of the days of high adventure . . . </p><p></p><p>. . . when we had a swashbuckler who was a master duelist, my sorcery-obsessed scoundrel who died when he tried to learn his first spell, a man who "stuck knives into things that needed knives stuck in them," and then, of course, The Hurler. He could grapple one guy, grapple another guy, smash them into each other to kill them both, use one body as a human shield, and hurl the other body as a meaty projectile.</p><p></p><p>When I brought in my new character, I had two spells: break a thing, and paralyze a bastard so you can stab him.</p><p></p><p>We became Century Slayers when we killed a hundred men who tried to set fire to the temple of Mitra. We slew a two-headed tyrannosaur in a jungle next to a field of lava, and we did it by hacking its first head off with a huge sword, then throwing that head at the other head. We battled the god-sorcerer Anuma-Sitesh who led a scorpion cult and had created the dread . . . well, we didn't have a name for them other than "scorptopus." I'll let your imagination handle that one.</p><p></p><p>We all died when The Hurler picked a fight with a Stygian sorcerer who was attended by his apprentices. Half the apprentices sided with us, seeing an opportunity to claim their master's position of power. The others fought to defend their teacher. Did you know that in Conan, when a sorcerer dies he can explode, and the power is based on how much mana he has left?</p><p></p><p>Did you know that grapplers can deal Constitution damage, and that ancient sorcerers are kinda frail?</p><p></p><p>Have you ever seen a chain reaction of exploding sorcerers?</p><p></p><p>I loved the game. I enjoyed the combat system. I just know folks would balk at it being too complicated. And honestly, for new players, it probably is.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 5874664, member: 63"] Oh I played the hell out of Conan. The melee combat system was dandy. Let me tell you of the days of high adventure . . . . . . when we had a swashbuckler who was a master duelist, my sorcery-obsessed scoundrel who died when he tried to learn his first spell, a man who "stuck knives into things that needed knives stuck in them," and then, of course, The Hurler. He could grapple one guy, grapple another guy, smash them into each other to kill them both, use one body as a human shield, and hurl the other body as a meaty projectile. When I brought in my new character, I had two spells: break a thing, and paralyze a bastard so you can stab him. We became Century Slayers when we killed a hundred men who tried to set fire to the temple of Mitra. We slew a two-headed tyrannosaur in a jungle next to a field of lava, and we did it by hacking its first head off with a huge sword, then throwing that head at the other head. We battled the god-sorcerer Anuma-Sitesh who led a scorpion cult and had created the dread . . . well, we didn't have a name for them other than "scorptopus." I'll let your imagination handle that one. We all died when The Hurler picked a fight with a Stygian sorcerer who was attended by his apprentices. Half the apprentices sided with us, seeing an opportunity to claim their master's position of power. The others fought to defend their teacher. Did you know that in Conan, when a sorcerer dies he can explode, and the power is based on how much mana he has left? Did you know that grapplers can deal Constitution damage, and that ancient sorcerers are kinda frail? Have you ever seen a chain reaction of exploding sorcerers? I loved the game. I enjoyed the combat system. I just know folks would balk at it being too complicated. And honestly, for new players, it probably is. [/QUOTE]
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