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D&D 5E - What I'd like to see.
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<blockquote data-quote="TimA" data-source="post: 5874683" data-attributes="member: 6690878"><p>I agree with the OP in theory. </p><p></p><p></p><p>However fun it might be for a naked barbarian to be just as effective as a full plate wearing sword and board knight though its just a little too silly for me. </p><p></p><p></p><p>When it comes right down to it the more technology advanced the heavier the soldier got because its better to be heavier. f</p><p>Spears gave way to swords because swords are better. </p><p>Naked, tattooed barbarians gave way to chain mail because chain mail is better. </p><p>Chainmail gave way to plate because plate is better. </p><p>There really aren't any objective facts that make them all balance out. </p><p></p><p></p><p></p><p>We can hand wave magic and say realism doesn't matter because, well, its MAGIC. It doesn't have to make sense. None of us have ever really seen a man throw a bolt of lightning from his hands or chant a bit and summon a demon. So its okay to say realism doesn't matter for it. </p><p></p><p></p><p>But we HAVE seen swords and spears, shields, armor and people falling off of things and getting banged up. That's why verisimilitude is so much harder to achieve (and so much more important) in game for those things. They provide a framework of relatable realism to the world that we can use as a framework to hang the craziness around. </p><p></p><p></p><p>So as fun as it may seem if I saw the system make a lightly armored fighter just as good as a heavier armored fighter it would irritate me to the point where i would houserule it away.</p></blockquote><p></p>
[QUOTE="TimA, post: 5874683, member: 6690878"] I agree with the OP in theory. However fun it might be for a naked barbarian to be just as effective as a full plate wearing sword and board knight though its just a little too silly for me. When it comes right down to it the more technology advanced the heavier the soldier got because its better to be heavier. f Spears gave way to swords because swords are better. Naked, tattooed barbarians gave way to chain mail because chain mail is better. Chainmail gave way to plate because plate is better. There really aren't any objective facts that make them all balance out. We can hand wave magic and say realism doesn't matter because, well, its MAGIC. It doesn't have to make sense. None of us have ever really seen a man throw a bolt of lightning from his hands or chant a bit and summon a demon. So its okay to say realism doesn't matter for it. But we HAVE seen swords and spears, shields, armor and people falling off of things and getting banged up. That's why verisimilitude is so much harder to achieve (and so much more important) in game for those things. They provide a framework of relatable realism to the world that we can use as a framework to hang the craziness around. So as fun as it may seem if I saw the system make a lightly armored fighter just as good as a heavier armored fighter it would irritate me to the point where i would houserule it away. [/QUOTE]
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