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D&D 5E - What I'd like to see.
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<blockquote data-quote="Water Bob" data-source="post: 5874730" data-attributes="member: 92305"><p>Let me clarify.</p><p> </p><p>Even in the Conan RPG, a barbarian in a loincloth really isn't as near as effective as a foe wearing a breastplate. I'm not saying the game should allow that to happen (although, in my zest to make the point, it<em> looks</em> like I am saying that in the OP). Hell, when he can, Conan wears armor in Howard's stories.</p><p> </p><p>The point I am trying to make is that I'd like to see, in 5E, it be a viable alternative to not wear armor--to have a decent chance of surviving not wearing armor.</p><p> </p><p>In D&D, as it stands now, a fighter could never survive long with no armor because he's be considered AC 10 (or so) and too easily damaged.</p><p> </p><p>I want 5E to have a way that a swashbuckler in a cloak, a barbarian in a loincloth, and a dueler wearing a baggy pirate shirt, carrying a foil, all have a decent chance of surviving adventures. I want that type of character--the no armor character--to be a playable choice.</p><p> </p><p>I don't expect the character type to be able to be as good, toe-to-toe with a heavily armored chap. But, I want there to be advantaged and disadvantages to wearing armor. If you decide not to wear armor--and the thief might--then you've still got a decent AC via the character's DEX and Dodging bonuses.</p></blockquote><p></p>
[QUOTE="Water Bob, post: 5874730, member: 92305"] Let me clarify. Even in the Conan RPG, a barbarian in a loincloth really isn't as near as effective as a foe wearing a breastplate. I'm not saying the game should allow that to happen (although, in my zest to make the point, it[I] looks[/I] like I am saying that in the OP). Hell, when he can, Conan wears armor in Howard's stories. The point I am trying to make is that I'd like to see, in 5E, it be a viable alternative to not wear armor--to have a decent chance of surviving not wearing armor. In D&D, as it stands now, a fighter could never survive long with no armor because he's be considered AC 10 (or so) and too easily damaged. I want 5E to have a way that a swashbuckler in a cloak, a barbarian in a loincloth, and a dueler wearing a baggy pirate shirt, carrying a foil, all have a decent chance of surviving adventures. I want that type of character--the no armor character--to be a playable choice. I don't expect the character type to be able to be as good, toe-to-toe with a heavily armored chap. But, I want there to be advantaged and disadvantages to wearing armor. If you decide not to wear armor--and the thief might--then you've still got a decent AC via the character's DEX and Dodging bonuses. [/QUOTE]
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