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[D&D 5th Edition] Best 50/50 multiclass?
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<blockquote data-quote="Ashkelon" data-source="post: 7166845" data-attributes="member: 6774887"><p>Whatever you choose you will most likely be terrible if you alternate level ups. When most casters have 3rd level spells at 5th level, you won't get them til 9th. When most warrior classes get 2 attacks at 5th level, you won't get them til 9th. In essence, you will be roughly half as powerful as a dipped class or pure class. </p><p></p><p>The one obvious exception is warlock sorcerer. Eldritch blast scales with class level so can remain a very powerful option as you level. Sorcerer gives you some meta magic to quicken eldritch blasts for even more damage. All the spells run off charisma too making it a fairly straightforward build. </p><p></p><p>Another potential option is rogue/barbarian. Neither class has a level 11 damage increase feature, so they won't miss out on much by going only 10 levels in their class. Uncanny dodge, evasion, rage, and danger sense make for a high durablity and good resistance verse spells and traps. Advantage on Strength checks and expertise in athletics make for great grappling. Cunning action gives the barbarian some extra mobility. Just use a rapier one handed and be strength based and you can grapple shove enemies with ease.</p></blockquote><p></p>
[QUOTE="Ashkelon, post: 7166845, member: 6774887"] Whatever you choose you will most likely be terrible if you alternate level ups. When most casters have 3rd level spells at 5th level, you won't get them til 9th. When most warrior classes get 2 attacks at 5th level, you won't get them til 9th. In essence, you will be roughly half as powerful as a dipped class or pure class. The one obvious exception is warlock sorcerer. Eldritch blast scales with class level so can remain a very powerful option as you level. Sorcerer gives you some meta magic to quicken eldritch blasts for even more damage. All the spells run off charisma too making it a fairly straightforward build. Another potential option is rogue/barbarian. Neither class has a level 11 damage increase feature, so they won't miss out on much by going only 10 levels in their class. Uncanny dodge, evasion, rage, and danger sense make for a high durablity and good resistance verse spells and traps. Advantage on Strength checks and expertise in athletics make for great grappling. Cunning action gives the barbarian some extra mobility. Just use a rapier one handed and be strength based and you can grapple shove enemies with ease. [/QUOTE]
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[D&D 5th Edition] Best 50/50 multiclass?
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