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D&D 5th Edition Starter Set
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<blockquote data-quote="Alphastream" data-source="post: 6436722" data-attributes="member: 11365"><p><strong>5 out of 5 rating for D&D 5th Edition Starter Set</strong></p><p></p><p>I have now used the Starter Set with four different groups. The first was with 6 kids from our neighborhood, ages 7-12. I then ran it again for a group including a father and his 10 yr-old son. I've then run it in for two other groups of new players at stores. In all cases, the adventure and the rules were a huge hit!The intended audience is someone (whether experienced or new) that wants to get started right away with the new edition of D&D. The provided pregens and the rules behind them are simple, interesting, and encourage creativity. Players particularly like how the Bonds/Flaws/Ideals on the character sheets are woven into the adventure, helping create excellent interaction between the players and adventure. Advantage/Disadvantage really furthered play. It was an iconic D&D experience for both new and experienced players.The adventure is simple enough to run easily and for the young, new, or casual player to grasp. But, it is also a very well written adventure that fosters creative play and encourages a fun time. The village in the adventure is excellent - a distilled and improved version of Hommlet and other classic towns. The village and several of the locations could be lifted by talented DMs and placed into their own campaigns. Honestly, this adventure should become a classic, the same way that Hommlet is a classic experience.I would strongly recommend both the Starter Set and the 5E rules. Note: The Starter Set does not have character creation, but that's because those rules are provided for free on the Wizards web site.</p></blockquote><p></p>
[QUOTE="Alphastream, post: 6436722, member: 11365"] [b]5 out of 5 rating for D&D 5th Edition Starter Set[/b] I have now used the Starter Set with four different groups. The first was with 6 kids from our neighborhood, ages 7-12. I then ran it again for a group including a father and his 10 yr-old son. I've then run it in for two other groups of new players at stores. In all cases, the adventure and the rules were a huge hit!The intended audience is someone (whether experienced or new) that wants to get started right away with the new edition of D&D. The provided pregens and the rules behind them are simple, interesting, and encourage creativity. Players particularly like how the Bonds/Flaws/Ideals on the character sheets are woven into the adventure, helping create excellent interaction between the players and adventure. Advantage/Disadvantage really furthered play. It was an iconic D&D experience for both new and experienced players.The adventure is simple enough to run easily and for the young, new, or casual player to grasp. But, it is also a very well written adventure that fosters creative play and encourages a fun time. The village in the adventure is excellent - a distilled and improved version of Hommlet and other classic towns. The village and several of the locations could be lifted by talented DMs and placed into their own campaigns. Honestly, this adventure should become a classic, the same way that Hommlet is a classic experience.I would strongly recommend both the Starter Set and the 5E rules. Note: The Starter Set does not have character creation, but that's because those rules are provided for free on the Wizards web site. [/QUOTE]
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