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<blockquote data-quote="Dannager" data-source="post: 5583794" data-attributes="member: 73683"><p>WotC doesn't enter into it, except circumstantially. I want to see the hobby evolve, because I feel strongly that what it will become is better than what it has been.</p><p></p><p>And no, I don't really think that the idea of a friendly local game store is a sustainable one, at least under the current model. It is structured for obsolescence. The hobby will eventually outgrow much of its need for the FLGS, and it is incumbent on the FLGS to innovate in order to make itself attractive to gamers.</p><p></p><p>No, you just have a mental list of things that you consider vital to the hobby that includes many things that people like myself do not believe are vital.</p><p></p><p>Like this. Given that I refer to practically no physical books during my games, and given that my games are still very much D&D and a healthy example of the hobby, I find your assertion that going digital would ruin or destroy the hobby to be ridiculous.</p><p></p><p>Right. It's your belief that print ought to be primary, and digital secondary. It's my belief that this is not a sustainable outlook, it is not the direction the hobby is moving in, and that the number of people who feel the way you do shrinks by the day.</p><p></p><p>Yes, at whatever point in the future it is that this imagined version of the game would exist. Naturally, of course, this imagined version of the game would not exist until pretty much everyone already owns these things.</p><p></p><p>No.</p><p></p><p>You're missing the whole point of an evolving hobby. It evolves to match the contours of the time.</p><p></p><p>The future version of the game that I am imagining <em>would not exist</em> until it is as feasible to run that version of the game as it is to run the current version of the game right now.</p><p></p><p>Similarly, the version of the game I'm imagining will have a low (or non-existant) initial cost and a low ongoing cost, commensurate with the amount that your typical group probably pays for new supplements currently.</p><p></p><p>Again, <em>people will not need to buy a Surface-esque digital table, tablets, smartphones, or new computers in order to play, because when the game gets to the point that these things are required to play it, <strong>everyone will already own these things</strong></em>. The hobby - as all hobbies do - will evolve to fit the market. If the market cannot support the sort of setup I am imagining yet, the hobby will not require that setup to play.</p><p></p><p>This is simply where I see the hobby headed. I can't guess at when the hobby will get there - the technology needs to reach a certain level of accessibility, the people making top-tier decisions for the hobby (read: at this point basically WotC, but not necessarily exclusively) need to get on board with it, and the gaming community needs to accept the direction it's taking. But I think it's a matter of <em>when </em>rather than a matter of <em>if</em>.</p></blockquote><p></p>
[QUOTE="Dannager, post: 5583794, member: 73683"] WotC doesn't enter into it, except circumstantially. I want to see the hobby evolve, because I feel strongly that what it will become is better than what it has been. And no, I don't really think that the idea of a friendly local game store is a sustainable one, at least under the current model. It is structured for obsolescence. The hobby will eventually outgrow much of its need for the FLGS, and it is incumbent on the FLGS to innovate in order to make itself attractive to gamers. No, you just have a mental list of things that you consider vital to the hobby that includes many things that people like myself do not believe are vital. Like this. Given that I refer to practically no physical books during my games, and given that my games are still very much D&D and a healthy example of the hobby, I find your assertion that going digital would ruin or destroy the hobby to be ridiculous. Right. It's your belief that print ought to be primary, and digital secondary. It's my belief that this is not a sustainable outlook, it is not the direction the hobby is moving in, and that the number of people who feel the way you do shrinks by the day. Yes, at whatever point in the future it is that this imagined version of the game would exist. Naturally, of course, this imagined version of the game would not exist until pretty much everyone already owns these things. No. You're missing the whole point of an evolving hobby. It evolves to match the contours of the time. The future version of the game that I am imagining [I]would not exist[/I] until it is as feasible to run that version of the game as it is to run the current version of the game right now. Similarly, the version of the game I'm imagining will have a low (or non-existant) initial cost and a low ongoing cost, commensurate with the amount that your typical group probably pays for new supplements currently. Again, [I]people will not need to buy a Surface-esque digital table, tablets, smartphones, or new computers in order to play, because when the game gets to the point that these things are required to play it, [B]everyone will already own these things[/B][/I]. The hobby - as all hobbies do - will evolve to fit the market. If the market cannot support the sort of setup I am imagining yet, the hobby will not require that setup to play. This is simply where I see the hobby headed. I can't guess at when the hobby will get there - the technology needs to reach a certain level of accessibility, the people making top-tier decisions for the hobby (read: at this point basically WotC, but not necessarily exclusively) need to get on board with it, and the gaming community needs to accept the direction it's taking. But I think it's a matter of [I]when [/I]rather than a matter of [I]if[/I]. [/QUOTE]
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