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D&D 6e ala Steampunkette: Structural thoughts
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<blockquote data-quote="Horwath" data-source="post: 9756534" data-attributes="member: 6801299"><p>If you want to solve multiclass problem completely, there is a problem in balancing feature value around a "Feat" as a unit of power scaling.</p><p></p><p>I.E:</p><p>every class gets class features at every level that is worth a feat and one free feat choice.</p><p></p><p>That free feat choice can be used for general feat(GWM, SS, PAM, HAM, etc...), a "multiclass feat", or a class feat that improves already gained class features.</p><p></p><p>multiclass feat would simply be gain one level of class features of another class. This could be limited to 1/2(round up) your character level, so at 9th level, with spending 5 free feat slots, you would get 5 levels of other class features.</p><p>So in theory, if you spend all 10 of your "free" feats you could get 5 levels in two classes. </p><p>Making you IE fighter 10/wizard 5/rogue 5, but with only 10 levels worth of HPs(fighter) and 10 levels worth of proficiency bonus and other level based mechanics. And no general feats to speak of, well, maybe 1 if you are human.</p></blockquote><p></p>
[QUOTE="Horwath, post: 9756534, member: 6801299"] If you want to solve multiclass problem completely, there is a problem in balancing feature value around a "Feat" as a unit of power scaling. I.E: every class gets class features at every level that is worth a feat and one free feat choice. That free feat choice can be used for general feat(GWM, SS, PAM, HAM, etc...), a "multiclass feat", or a class feat that improves already gained class features. multiclass feat would simply be gain one level of class features of another class. This could be limited to 1/2(round up) your character level, so at 9th level, with spending 5 free feat slots, you would get 5 levels of other class features. So in theory, if you spend all 10 of your "free" feats you could get 5 levels in two classes. Making you IE fighter 10/wizard 5/rogue 5, but with only 10 levels worth of HPs(fighter) and 10 levels worth of proficiency bonus and other level based mechanics. And no general feats to speak of, well, maybe 1 if you are human. [/QUOTE]
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D&D 6e ala Steampunkette: Structural thoughts
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