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D&D 6th edition - What do you want to see?
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<blockquote data-quote="ssvegeta555" data-source="post: 7793576" data-attributes="member: 36321"><p>Yep, I have the same preferences. I found 5e largely too loosey goosey for my tastes. I feel lost on what to do next and there's very little guidance provided. It's too open.</p><p></p><p>3.5 and other crunchy games have a nice sturdy foundation. While some feel it's stifling, I like the how things are spelled out and structured, to reference as a baseline and as a jumping off point for rulings as I run the game. I went back to 3.5 (stealing some 5e rules to backport) finding 5e just not to my tastes. I feel at home again and it feels great. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /> And I also want more options and mechanics. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>As for the topic of 6e. Hmm... A proper pet class would be nice.</p></blockquote><p></p>
[QUOTE="ssvegeta555, post: 7793576, member: 36321"] Yep, I have the same preferences. I found 5e largely too loosey goosey for my tastes. I feel lost on what to do next and there's very little guidance provided. It's too open. 3.5 and other crunchy games have a nice sturdy foundation. While some feel it's stifling, I like the how things are spelled out and structured, to reference as a baseline and as a jumping off point for rulings as I run the game. I went back to 3.5 (stealing some 5e rules to backport) finding 5e just not to my tastes. I feel at home again and it feels great. :D And I also want more options and mechanics. ;) As for the topic of 6e. Hmm... A proper pet class would be nice. [/QUOTE]
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