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D&D 6th edition - What do you want to see?
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<blockquote data-quote="Lord of Nessus" data-source="post: 7797738" data-attributes="member: 7015610"><p>.... seriously? You actually think it's the ability score adjustments that make a member of a Race an Elf, Dwarf, or whatever rather than being a Human? For starters, ability score adjustments for the various Races and Sub-Races haven't been consistent and identical across editions - Humans used to receive no ability score bonuses or penalties, and now they do (+1 to all ability scores), so I guess either 5th Edition doesn't have any "real" Humans by your definition, or else prior editions did not! (And that's before mentioning the option of variant Humans which get +1 to two ability scores, proficiency in one skill, and one feat. As far as the rulebooks are concerned, both groups are equally Human, even though they don't match.) Likewise with Elves, who have only positive score adjustments in 5e but which used to have penalties as well. What makes an Elf an Elf is not a +2 to Dexterity (If my Human PC raises his Dex so it matches an Elf's, does he become a Elf?) but biology. Of course, most Elves are raised by two Elven parents in an Elven society and pick up the language, culture, etc. but an Elf that was raised by two Dwarves (because, say, the parents were killed by Orcs and the Dwarves rescued the baby) and only learned the Dwarven language would still be a Elf, because it was born to an Elven mother and had an Elven father. Said individual would still have the physical traits that would identify him/her as an Elf (i.e. pointy ears) and nobody would confuse them for a Dwarf.</p></blockquote><p></p>
[QUOTE="Lord of Nessus, post: 7797738, member: 7015610"] .... seriously? You actually think it's the ability score adjustments that make a member of a Race an Elf, Dwarf, or whatever rather than being a Human? For starters, ability score adjustments for the various Races and Sub-Races haven't been consistent and identical across editions - Humans used to receive no ability score bonuses or penalties, and now they do (+1 to all ability scores), so I guess either 5th Edition doesn't have any "real" Humans by your definition, or else prior editions did not! (And that's before mentioning the option of variant Humans which get +1 to two ability scores, proficiency in one skill, and one feat. As far as the rulebooks are concerned, both groups are equally Human, even though they don't match.) Likewise with Elves, who have only positive score adjustments in 5e but which used to have penalties as well. What makes an Elf an Elf is not a +2 to Dexterity (If my Human PC raises his Dex so it matches an Elf's, does he become a Elf?) but biology. Of course, most Elves are raised by two Elven parents in an Elven society and pick up the language, culture, etc. but an Elf that was raised by two Dwarves (because, say, the parents were killed by Orcs and the Dwarves rescued the baby) and only learned the Dwarven language would still be a Elf, because it was born to an Elven mother and had an Elven father. Said individual would still have the physical traits that would identify him/her as an Elf (i.e. pointy ears) and nobody would confuse them for a Dwarf. [/QUOTE]
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