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D&D 6th edition - What do you want to see?
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<blockquote data-quote="BigBadDM" data-source="post: 7798379" data-attributes="member: 6862128"><p>Personally I would do the following:</p><p></p><p>Get rid of multi classing. (why have the option of a fighter/mage or eldritch knight, same with rogue/mage,etc)</p><p> - multi-classing was great when their were only 4-6 cores classes, now it is a min/max tool.</p><p></p><p>Does a Paladin and Ranger really need to be its own core class? Can't they just fall in under fighter as archetypes. Back to the old school again. </p><p></p><p>Get rid of the sorcerer or merge it with the warlock. (the idea of a warlock with meta magic is pretty good).</p><p> - honestly a 1e illusionist was light years ahead of the current sorcerer. Otherwise make some sorcerer only spells. </p><p></p><p>Bard - needs a slight nerf with spells known and remove expertise. If you weren't allowed to change 2 spells every level, spells known would't need a nerf. But basically a bard always has the best spells in the game. It is arguably the best caster as is (spell poaching, huge known spells, armor, d8 HD, inspiration, social skills). The idea is jack of all trades, but really it is a master at Magic and Skills.</p></blockquote><p></p>
[QUOTE="BigBadDM, post: 7798379, member: 6862128"] Personally I would do the following: Get rid of multi classing. (why have the option of a fighter/mage or eldritch knight, same with rogue/mage,etc) - multi-classing was great when their were only 4-6 cores classes, now it is a min/max tool. Does a Paladin and Ranger really need to be its own core class? Can't they just fall in under fighter as archetypes. Back to the old school again. Get rid of the sorcerer or merge it with the warlock. (the idea of a warlock with meta magic is pretty good). - honestly a 1e illusionist was light years ahead of the current sorcerer. Otherwise make some sorcerer only spells. Bard - needs a slight nerf with spells known and remove expertise. If you weren't allowed to change 2 spells every level, spells known would't need a nerf. But basically a bard always has the best spells in the game. It is arguably the best caster as is (spell poaching, huge known spells, armor, d8 HD, inspiration, social skills). The idea is jack of all trades, but really it is a master at Magic and Skills. [/QUOTE]
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