Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D 6th edition - What do you want to see?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="5ekyu" data-source="post: 7805568" data-attributes="member: 6919838"><p>Just the frequency of AoE damage is often enough. I mean being inside the spirit guardians radius of the enemy cleric and getting one magic missle out of the swarm ought to be of serious concern to many players who dont fear dropping to zero.</p><p></p><p>This of course depends on campaign but frankly, it's rare in my games for deadly situation like PCs at zero to be occurring in the "it's a dumb brute adverssry" encounters. </p><p></p><p>The cases where PCs tend to get to zero are when they are fighting adversaries eith magic snd resources at their hands as well, so, on going area effects and multi-target effects are not only present but also raise the stakes on going zero. </p><p></p><p>So, in my gsmes and in my ecperience the going to zero then heal up is a serious risk in most of the encounters where it is even an issue. It's a serious risk of going dead. </p><p></p><p>I imagine for games ehere somehow the party or characters is put en prise by non-magic brutes with regularity would feel differently.</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7805568, member: 6919838"] Just the frequency of AoE damage is often enough. I mean being inside the spirit guardians radius of the enemy cleric and getting one magic missle out of the swarm ought to be of serious concern to many players who dont fear dropping to zero. This of course depends on campaign but frankly, it's rare in my games for deadly situation like PCs at zero to be occurring in the "it's a dumb brute adverssry" encounters. The cases where PCs tend to get to zero are when they are fighting adversaries eith magic snd resources at their hands as well, so, on going area effects and multi-target effects are not only present but also raise the stakes on going zero. So, in my gsmes and in my ecperience the going to zero then heal up is a serious risk in most of the encounters where it is even an issue. It's a serious risk of going dead. I imagine for games ehere somehow the party or characters is put en prise by non-magic brutes with regularity would feel differently. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D 6th edition - What do you want to see?
Top