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<blockquote data-quote="kenjib" data-source="post: 398129" data-attributes="member: 530"><p>I think the game should be a hybrid between action figures, the Dungeon! boardgame, Pokemon, and Mage Knight Dungeon -- mostly Mage Knight Dungeon. I think that the Mage Knight concept in particular has not fully tapped it's mainstream potential yet.</p><p></p><p>Get Vin Deisel in a commercial and release a new XTREME D&D! edition of the rulebooks. *start industrial-techno-rock soundtrack here* In the commercial he leaps off the back of a pegasus mid-flight and snowboards down the roof of a castle turret while unloading fully-automatic burst rounds from his +2 crossbow as alien-looking monsters rip through the roof tiles trying to grab at him. He grabs a potion from his belt, pulls out the stopper with his teeth, and drops it into one of the holes in the roof that forms under him from a monstrous attacker. Then he jumps off the edge of the roof, casts featherfall right before he lands, and snowboards down a steep cliff while the castle explodes behind him, propelling him soaring off a precipice and into a massive snowbank. Next he climbs out of the snow under which he had been buried, grits his jaw, pulls out his flaming greatsword, and lets out a roar as a massive carpet-horde of the evil beasts comes gibbering across the landscape from the castle at a thunderous, camera-shaking, speed, overwhelming him. Alien guts start flying everywhere as he displays his amazing prowess with the sword. In the background the collapsing castle blazes in the night, and then from the flames emerges a massive and fearsome form...The camera refocuses on the background and a massive dragon spreads it's wings and breathes a tremendous gout of flames. The camera screen is engulfed in fire and then coalesces into the words "Dungeons & Dragons". Then the image goes all shaky and jittery and it looks like the camera malfuctions. End of commercial.</p><p></p><p>Okay, I'm just joking around about the commercial, but hehe -- I actually think it would be fun if the game really played like that. Hmmm...I need to think about this now.</p></blockquote><p></p>
[QUOTE="kenjib, post: 398129, member: 530"] I think the game should be a hybrid between action figures, the Dungeon! boardgame, Pokemon, and Mage Knight Dungeon -- mostly Mage Knight Dungeon. I think that the Mage Knight concept in particular has not fully tapped it's mainstream potential yet. Get Vin Deisel in a commercial and release a new XTREME D&D! edition of the rulebooks. *start industrial-techno-rock soundtrack here* In the commercial he leaps off the back of a pegasus mid-flight and snowboards down the roof of a castle turret while unloading fully-automatic burst rounds from his +2 crossbow as alien-looking monsters rip through the roof tiles trying to grab at him. He grabs a potion from his belt, pulls out the stopper with his teeth, and drops it into one of the holes in the roof that forms under him from a monstrous attacker. Then he jumps off the edge of the roof, casts featherfall right before he lands, and snowboards down a steep cliff while the castle explodes behind him, propelling him soaring off a precipice and into a massive snowbank. Next he climbs out of the snow under which he had been buried, grits his jaw, pulls out his flaming greatsword, and lets out a roar as a massive carpet-horde of the evil beasts comes gibbering across the landscape from the castle at a thunderous, camera-shaking, speed, overwhelming him. Alien guts start flying everywhere as he displays his amazing prowess with the sword. In the background the collapsing castle blazes in the night, and then from the flames emerges a massive and fearsome form...The camera refocuses on the background and a massive dragon spreads it's wings and breathes a tremendous gout of flames. The camera screen is engulfed in fire and then coalesces into the words "Dungeons & Dragons". Then the image goes all shaky and jittery and it looks like the camera malfuctions. End of commercial. Okay, I'm just joking around about the commercial, but hehe -- I actually think it would be fun if the game really played like that. Hmmm...I need to think about this now. [/QUOTE]
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