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D&D and Racial Essentialism
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<blockquote data-quote="Hussar" data-source="post: 5112724" data-attributes="member: 22779"><p>Well, if there are more differences within a group than between groups, what's the point of bringing up African American sprinters? Groups in D&D certainly aren't portrayed as having wide varieties, other than humans.</p><p></p><p></p><p></p><p></p><p>Totally agree with you on the points of gross physical characteristics. So, yup, an elf has a range from 5 to 20. Elves live longer as well. Another gross physical characteristic.</p><p></p><p>But what about the personality traits and the social traits? </p><p></p><p>We have no problems with humans in D&D having a multitude of cultures. But every dwarf lives underground and has a strong love for Law. Every elf lives in a forest and loves magic. Every orc is savage and destructive.</p><p></p><p>Can we, as Kamikaze Midget, move beyond these things? Of course. Anyone who plays for any length of time has probably tinkered with the races quite a bit. But, again, the races tend to be just that - your race (in the D&D meaning of the word) defines nearly everything about you - your world view, your position in the world, what you like and what you don't like.</p><p></p><p>You generally, in most settings anyway, see, for example, dwarves living in forests AND dwarves that live underground. Elves (discounting Drow for the moment) who love cities and cut down trees every chance they get while at the same time having elves that are total nature bunnies.</p><p></p><p>The races in fantasy tend to be very one dimensional. It's easy to point to something like Avatar as being an example, but, Avatar is just the tip of the iceburg. It's simply reflecting what's already going on in the genre.</p></blockquote><p></p>
[QUOTE="Hussar, post: 5112724, member: 22779"] Well, if there are more differences within a group than between groups, what's the point of bringing up African American sprinters? Groups in D&D certainly aren't portrayed as having wide varieties, other than humans. Totally agree with you on the points of gross physical characteristics. So, yup, an elf has a range from 5 to 20. Elves live longer as well. Another gross physical characteristic. But what about the personality traits and the social traits? We have no problems with humans in D&D having a multitude of cultures. But every dwarf lives underground and has a strong love for Law. Every elf lives in a forest and loves magic. Every orc is savage and destructive. Can we, as Kamikaze Midget, move beyond these things? Of course. Anyone who plays for any length of time has probably tinkered with the races quite a bit. But, again, the races tend to be just that - your race (in the D&D meaning of the word) defines nearly everything about you - your world view, your position in the world, what you like and what you don't like. You generally, in most settings anyway, see, for example, dwarves living in forests AND dwarves that live underground. Elves (discounting Drow for the moment) who love cities and cut down trees every chance they get while at the same time having elves that are total nature bunnies. The races in fantasy tend to be very one dimensional. It's easy to point to something like Avatar as being an example, but, Avatar is just the tip of the iceburg. It's simply reflecting what's already going on in the genre. [/QUOTE]
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