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<blockquote data-quote="Kae'Yoss" data-source="post: 3039305" data-attributes="member: 4134"><p>Yeah right. I'll have to call that other player and apologize. He can come back and play his munchkinized powergamer char with a race that isn't supposed to exist like that IMC. Obviously it didn't have the right to forbid it.</p><p></p><p></p><p></p><p>I'll have to talk to my FOGS and shout at them to remove those stickers from my rulebooks.</p><p></p><p>You know, the "This book gives you the sovereign right to use all its contents in every D&D campaign you play in, no matter what the DM says" sticker.</p><p></p><p>The DMs word is still reality. The rules can't change that.</p><p></p><p>Of course, it doesn't mean that he's morally within his rights to enforce something everyone else hates. As some other poster recently wrote: "D&D is a game, after all, and everyone should be having fun."</p><p></p><p></p><p></p><p>Being softer and more forgiving doesn't mean losing all power. If it means being softer and more forgiving than that 40 year old guy living at his parent's basement who plays Gunnery Dungeon Master Hartman because he wants to be in complete control at least once, that's good</p><p></p><p></p><p></p><p>Every game will need limitations, but 3es limitations make much more sense than those of older editions. They're not perfect, but no game is perfect. The rules as is have few limitations as to allow a multitude of different worlds. The DM will implement those limits he thinks his world needs. Decent DMs won't overdo it, but will explain it, and decent players will understand it.</p><p></p><p>It sure is better than "dwarves can't be wizards because I say so"</p></blockquote><p></p>
[QUOTE="Kae'Yoss, post: 3039305, member: 4134"] Yeah right. I'll have to call that other player and apologize. He can come back and play his munchkinized powergamer char with a race that isn't supposed to exist like that IMC. Obviously it didn't have the right to forbid it. I'll have to talk to my FOGS and shout at them to remove those stickers from my rulebooks. You know, the "This book gives you the sovereign right to use all its contents in every D&D campaign you play in, no matter what the DM says" sticker. The DMs word is still reality. The rules can't change that. Of course, it doesn't mean that he's morally within his rights to enforce something everyone else hates. As some other poster recently wrote: "D&D is a game, after all, and everyone should be having fun." Being softer and more forgiving doesn't mean losing all power. If it means being softer and more forgiving than that 40 year old guy living at his parent's basement who plays Gunnery Dungeon Master Hartman because he wants to be in complete control at least once, that's good Every game will need limitations, but 3es limitations make much more sense than those of older editions. They're not perfect, but no game is perfect. The rules as is have few limitations as to allow a multitude of different worlds. The DM will implement those limits he thinks his world needs. Decent DMs won't overdo it, but will explain it, and decent players will understand it. It sure is better than "dwarves can't be wizards because I say so" [/QUOTE]
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