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*Pathfinder & Starfinder
D&D and World of Warcraft (Not a Rant)
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<blockquote data-quote="I'm A Banana" data-source="post: 3842996" data-attributes="member: 2067"><p>I don't see this as a videogame issue (though there could be a good case for that...), but I agree it could be a problem. I've said before that monsters in D&D need to fill several roles, only one of which is "XP Speedbump." They need to populate our worlds, be believable characters, and have fully fleshed-out mythos. They need to be independent of the characters, and have a context that isn't just "hi, die, bye!"</p><p></p><p></p><p></p><p>I think this has more to do with D&D's modability and ownership than play hours. It is rare to play D&D out of the box, because it is so easy to tweak it (and you are encouraged to). If you don't like something, think something's weak or overpowered, you tweak it. This means there isn't really so much one shared version of D&D as there are millions of versions of D&D which all share to one degree or another some sort of relationship to at least three core books. </p><p></p><p>I mean, how many people actually use encumbrance rules from....freakin'...ANY edition of the game? If encumbrance existed in WoW, people would begin griping about the many problems with it. But because so few people use it in D&D, you don't hear much about it's problems...people just weed it out.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 3842996, member: 2067"] I don't see this as a videogame issue (though there could be a good case for that...), but I agree it could be a problem. I've said before that monsters in D&D need to fill several roles, only one of which is "XP Speedbump." They need to populate our worlds, be believable characters, and have fully fleshed-out mythos. They need to be independent of the characters, and have a context that isn't just "hi, die, bye!" I think this has more to do with D&D's modability and ownership than play hours. It is rare to play D&D out of the box, because it is so easy to tweak it (and you are encouraged to). If you don't like something, think something's weak or overpowered, you tweak it. This means there isn't really so much one shared version of D&D as there are millions of versions of D&D which all share to one degree or another some sort of relationship to at least three core books. I mean, how many people actually use encumbrance rules from....freakin'...ANY edition of the game? If encumbrance existed in WoW, people would begin griping about the many problems with it. But because so few people use it in D&D, you don't hear much about it's problems...people just weed it out. [/QUOTE]
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