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D&D Armageddon - Blood Wars End, Sigil Falls to Seige
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<blockquote data-quote="Toras" data-source="post: 1363713" data-attributes="member: 13626"><p>Yes, there is the fact that the Lady has absolute control over Sigilian portals, and no one else has ever been able to rest that from her. Thats what got Aoskar killed.</p><p>But beyond that, saying the Abyss is infinite is meaningless.</p><p>You would need infinite time and resources to marshall an infinite army, especially with Chaotic beings that often would be pressed into service. </p><p>Given that we aren't dealing with Infinite Time, you would have a finite, though large number.</p><p></p><p>Points</p><p>1. There are only So many portals to the lower planes, and only so many additional ones that could be accessed in a reasonable amount of time.</p><p>This number is significantly less than the amount of troups mustered.</p><p>2. Thusly it will take time to deploy those troops within Sigil.</p><p>3. In this time, those much more limited forces would be likely engaged by city forces (after initial suprise).</p><p>4. Now you have a much more limited force engaging a native population in its own city, in street combat (something which does not necessarily favor large numbers) Keep in mind, while Balors and Pitfiends are barred from Sigil, the Prime equivalents such as Titans, 20+ adventures, proxies, and etc are not, and despite the numbers, they will make it a bloody battle. </p><p></p><p>5. In time the numbers would overwhelm the natives of Sigil (at least those living on the service, undersigil is fun). Attrition would likely be great, but in time </p><p>6. Now you have the city, and you can keep moving more and more devils and demons in.</p><p></p><p>That is assuming the Lady is taken/forced out of Sigil, assuming that she can't control the portals from the outside. (Wouldn't the Fiendish Army feel stupid if they got in and discovered they were stuck in a city which they couldn't leave.)</p><p></p><p>You could fill Sigil completely full of devils and demons (pack them in like Sardines) and you still have this essential problem. Sigil is FILLED with portals, portals that now no one can close. (Only the Lady could do so previously).</p><p>You now have an army that is vunerable from every possible angle. Every non-Lower Planar portal is a potential entry point for a quick strike force. All they have to do is jump in, blast some fiends and jump back out. They cannot possibly defend every portal completely, and even if they have guards on Every Portal (Every enclosed space has the potential), they can't defend against people just tossing bombs, spells or other such things through. Hell, if some enterprising Celestials wanted to, they could use a bless water enchantment and a decanter of endless water to flood certain sections with holy water. The Air portals that supply the city with air would be good candidates, as would any of the high level portals. </p><p></p><p>Not matter how many troops you have, you cannot maintain the necessary discipline to sustain a conflict on all sides nor posse the knowledge over every portal in Sigil to properly defend them. It would be a constant blood bath, especially if the forces not aligned with the Fiends got organized. (Easier task, cause Neutrality and Good don't feed upon themselves)</p><p></p><p>That is my other point.</p></blockquote><p></p>
[QUOTE="Toras, post: 1363713, member: 13626"] Yes, there is the fact that the Lady has absolute control over Sigilian portals, and no one else has ever been able to rest that from her. Thats what got Aoskar killed. But beyond that, saying the Abyss is infinite is meaningless. You would need infinite time and resources to marshall an infinite army, especially with Chaotic beings that often would be pressed into service. Given that we aren't dealing with Infinite Time, you would have a finite, though large number. Points 1. There are only So many portals to the lower planes, and only so many additional ones that could be accessed in a reasonable amount of time. This number is significantly less than the amount of troups mustered. 2. Thusly it will take time to deploy those troops within Sigil. 3. In this time, those much more limited forces would be likely engaged by city forces (after initial suprise). 4. Now you have a much more limited force engaging a native population in its own city, in street combat (something which does not necessarily favor large numbers) Keep in mind, while Balors and Pitfiends are barred from Sigil, the Prime equivalents such as Titans, 20+ adventures, proxies, and etc are not, and despite the numbers, they will make it a bloody battle. 5. In time the numbers would overwhelm the natives of Sigil (at least those living on the service, undersigil is fun). Attrition would likely be great, but in time 6. Now you have the city, and you can keep moving more and more devils and demons in. That is assuming the Lady is taken/forced out of Sigil, assuming that she can't control the portals from the outside. (Wouldn't the Fiendish Army feel stupid if they got in and discovered they were stuck in a city which they couldn't leave.) You could fill Sigil completely full of devils and demons (pack them in like Sardines) and you still have this essential problem. Sigil is FILLED with portals, portals that now no one can close. (Only the Lady could do so previously). You now have an army that is vunerable from every possible angle. Every non-Lower Planar portal is a potential entry point for a quick strike force. All they have to do is jump in, blast some fiends and jump back out. They cannot possibly defend every portal completely, and even if they have guards on Every Portal (Every enclosed space has the potential), they can't defend against people just tossing bombs, spells or other such things through. Hell, if some enterprising Celestials wanted to, they could use a bless water enchantment and a decanter of endless water to flood certain sections with holy water. The Air portals that supply the city with air would be good candidates, as would any of the high level portals. Not matter how many troops you have, you cannot maintain the necessary discipline to sustain a conflict on all sides nor posse the knowledge over every portal in Sigil to properly defend them. It would be a constant blood bath, especially if the forces not aligned with the Fiends got organized. (Easier task, cause Neutrality and Good don't feed upon themselves) That is my other point. [/QUOTE]
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