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D&D Art across the editions
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<blockquote data-quote="happyhermit" data-source="post: 7863329" data-attributes="member: 6834463"><p>Thanks for this thread, I bought Art and Arcana which does some of these comparisons but this has shown me a few things by laying them out by edition rather than side-by-side comparisons.</p><p></p><p>For instance, one of my biggest issues with 4e art is that; 90% of it was "One or two characters, holding weapons and posing aggressively for the camera", then maybe a quarter was "fighting monsters" and 10% was characters doing anything else (and even that was probably only "exciting things" like dealing with a trap). Math<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" />. Now I see that it isn't quite so pronounced in the Big pieces, and the DMG even less so.</p><p></p><p>Still not a fan of the style generally (reminds me of pathfinder and WAR which typically doesn't really do it for me), but there are a few pieces there I like, and one or two that could be in 5e without noticing. And I do get that the 4e PHB art made sense given their overarching focus and initial strategy with the edition "Skip to the "good stuff"" and intentional focus on combat, it just isn't inspiring for me or indicative of what people I play with want out of D&D (and I still listen to a podcast where people play 4e and it isn't indicative of that either).</p><p></p><p>I find a lot of the pictures people criticize for being "boring" or "lacking action" are some of my favorites, but more that anything I like the variety and I think 5e has struck a really good balance overall. It shows all levels of action from real to epic, large groups to solo, and it shows a good chunk of non-combat stuff that I really enjoy. From an (even more) subjective point of view I appreciate the relative lack of "posing for the camera" and more naturalistic images.</p></blockquote><p></p>
[QUOTE="happyhermit, post: 7863329, member: 6834463"] Thanks for this thread, I bought Art and Arcana which does some of these comparisons but this has shown me a few things by laying them out by edition rather than side-by-side comparisons. For instance, one of my biggest issues with 4e art is that; 90% of it was "One or two characters, holding weapons and posing aggressively for the camera", then maybe a quarter was "fighting monsters" and 10% was characters doing anything else (and even that was probably only "exciting things" like dealing with a trap). Math:p. Now I see that it isn't quite so pronounced in the Big pieces, and the DMG even less so. Still not a fan of the style generally (reminds me of pathfinder and WAR which typically doesn't really do it for me), but there are a few pieces there I like, and one or two that could be in 5e without noticing. And I do get that the 4e PHB art made sense given their overarching focus and initial strategy with the edition "Skip to the "good stuff"" and intentional focus on combat, it just isn't inspiring for me or indicative of what people I play with want out of D&D (and I still listen to a podcast where people play 4e and it isn't indicative of that either). I find a lot of the pictures people criticize for being "boring" or "lacking action" are some of my favorites, but more that anything I like the variety and I think 5e has struck a really good balance overall. It shows all levels of action from real to epic, large groups to solo, and it shows a good chunk of non-combat stuff that I really enjoy. From an (even more) subjective point of view I appreciate the relative lack of "posing for the camera" and more naturalistic images. [/QUOTE]
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