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<blockquote data-quote="rounser" data-source="post: 423640" data-attributes="member: 1106"><p>Although it's more or less psychological artifact that the memory lends a silver lining to the past (if it didn't, I think we'd go insane because if we remember that the past was awful as well, what is there to look forward to <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ), I think there's a difference between artwork that hits you on the head from the get-go, and that which has to "sink in". For instance, out of my list, I'm near certain that the greedy adventurers and the chest from near the treasure tables of the 1E DMG had to "sink in" in order for me to like them. The cover of FR2 Moonshae, on the other hand, I loved from the moment I saw it.</p><p></p><p>Recently, I've liked the 3E Monster Manual II and the artwork of the brothers Fraim for Hackmaster from word go, even moreso than their older counterparts. This may be nostalgia based on a certain <em>style</em> of monster book and artwork, but done better than the first time around, or it may simply be personal preference for these styles that is being written off as nostalgia.</p><p></p><p>I think the photoshopped blur around the edges of much of the DMG's interior art, for instance, seems to sap the life out of some of the pictures, which is sad, because the penciled 3E concept artwork looked fantastic, and had a life to it the finished products seem to lack. I think it's like bands who can't recapture the spirit of their demo tape when they end up in the studio. Resultingly, much of that art didn't evoke a "cool" reaction on first sight (although I could <em>see</em> that it was good art)...but the strong black and white contrast in the work of the brothers Fraim certainly did.</p><p></p><p>Perhaps Fraim artwork and the 3E Monster Manual II represent affirmations or updates of old tastes, and are thus nostalgia from that perspective. It has, however, been over a decade since 2E came out, and not much of that artwork seems to have gained extra cred with age. Most of the 2E Monstrous Compendium artwork still looks functional, but pretty average to me. The splatbooks saw a tonne of use, and I still don't like that interior art. It remains to be seen what 3E art ages gracefully; I'll be betting I still like the bogun picture in the MMII, but still won't like the smokestick-charred Lidda in the PHB...but I can see myself growing nostalgic for the PHB Regdar picture. We will see...</p></blockquote><p></p>
[QUOTE="rounser, post: 423640, member: 1106"] Although it's more or less psychological artifact that the memory lends a silver lining to the past (if it didn't, I think we'd go insane because if we remember that the past was awful as well, what is there to look forward to :) ), I think there's a difference between artwork that hits you on the head from the get-go, and that which has to "sink in". For instance, out of my list, I'm near certain that the greedy adventurers and the chest from near the treasure tables of the 1E DMG had to "sink in" in order for me to like them. The cover of FR2 Moonshae, on the other hand, I loved from the moment I saw it. Recently, I've liked the 3E Monster Manual II and the artwork of the brothers Fraim for Hackmaster from word go, even moreso than their older counterparts. This may be nostalgia based on a certain [i]style[/i] of monster book and artwork, but done better than the first time around, or it may simply be personal preference for these styles that is being written off as nostalgia. I think the photoshopped blur around the edges of much of the DMG's interior art, for instance, seems to sap the life out of some of the pictures, which is sad, because the penciled 3E concept artwork looked fantastic, and had a life to it the finished products seem to lack. I think it's like bands who can't recapture the spirit of their demo tape when they end up in the studio. Resultingly, much of that art didn't evoke a "cool" reaction on first sight (although I could [i]see[/i] that it was good art)...but the strong black and white contrast in the work of the brothers Fraim certainly did. Perhaps Fraim artwork and the 3E Monster Manual II represent affirmations or updates of old tastes, and are thus nostalgia from that perspective. It has, however, been over a decade since 2E came out, and not much of that artwork seems to have gained extra cred with age. Most of the 2E Monstrous Compendium artwork still looks functional, but pretty average to me. The splatbooks saw a tonne of use, and I still don't like that interior art. It remains to be seen what 3E art ages gracefully; I'll be betting I still like the bogun picture in the MMII, but still won't like the smokestick-charred Lidda in the PHB...but I can see myself growing nostalgic for the PHB Regdar picture. We will see... [/QUOTE]
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