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D&D as a Curated, DIY Game or "By the Book": Examining DM and Player Agency, and the DM as Game Designer
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<blockquote data-quote="Neonchameleon" data-source="post: 8150135" data-attributes="member: 87792"><p>There are. Which is why it's a very different axis and is <em>at best </em>irrelevant to the discussion it spun off.</p><p></p><p>I might even on Krynn. But the only reason I'd run a game on Krynn would be if I was trying to run a "practical atheists" game starting with the assumption that anyone who wants to maintain the "balance between good and evil" is actually evil</p><p></p><p>But there's one more reason to include than a published author has. A player wants it. Which brings it back to the question of DM authority and whether everyone should kowtow to your wishes as DM or everyone should have the chance to contribute and you are simply first among equals. To me this is a very strong reason to default to inclusionism.</p><p></p><p>It's one of the reasons why inclusion should very much be the default.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 8150135, member: 87792"] There are. Which is why it's a very different axis and is [I]at best [/I]irrelevant to the discussion it spun off. I might even on Krynn. But the only reason I'd run a game on Krynn would be if I was trying to run a "practical atheists" game starting with the assumption that anyone who wants to maintain the "balance between good and evil" is actually evil But there's one more reason to include than a published author has. A player wants it. Which brings it back to the question of DM authority and whether everyone should kowtow to your wishes as DM or everyone should have the chance to contribute and you are simply first among equals. To me this is a very strong reason to default to inclusionism. It's one of the reasons why inclusion should very much be the default. [/QUOTE]
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D&D as a Curated, DIY Game or "By the Book": Examining DM and Player Agency, and the DM as Game Designer
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