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General Tabletop Discussion
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D&D as a Post-Apocalyptic Wasteland
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<blockquote data-quote="JeffB" data-source="post: 7812221" data-attributes="member: 518"><p>Sword & Sorcery and it's PA style worlds- the Literary roots of D&D, have long been abandoned (other than Vancian magic). D&D has become it's own brand of fantasy where the fiction of the Cosmos is re-written every time an edition changes in order to compensate for new gameplay additions. At least with 4E they gave us a new setting to use based on it, and not just rewrites.</p><p></p><p>That said, it's easy enough to modify any edition to suit the S&S genre, but D&D fans may not like the nerfs and deletions of their favorite race/class/feat/spell.</p><p></p><p>Though I rarely use it these days, my old setting from BITD is a PA type setting. The main play area is "newly discovered", across the sea after a Cataclysm mostly destroys the large island domains of mankind. Survivors migrated to a massive Pangea like main continent about 100 years ago and are finding that a millenia old catastrophe is likely the reason mankind ended up on the island nations in the first place. Far more advanced civilizations lived on the main continent. "Our Islands sunk and we found "ATLANTIS" on this huge land mass"</p><p></p><p>These days I'd rather just play a different game that embraces the S&S tropes, or that more easily adapts to them anyway- OSR hacks, DW, T&T, AS&SoH, DCC RPG- rather than trying to dismantle a modern version of D&D to fit. Though, as someone mentioned above Xen'Drik is a great example.</p><p></p><p>Also see- Tekumel.</p></blockquote><p></p>
[QUOTE="JeffB, post: 7812221, member: 518"] Sword & Sorcery and it's PA style worlds- the Literary roots of D&D, have long been abandoned (other than Vancian magic). D&D has become it's own brand of fantasy where the fiction of the Cosmos is re-written every time an edition changes in order to compensate for new gameplay additions. At least with 4E they gave us a new setting to use based on it, and not just rewrites. That said, it's easy enough to modify any edition to suit the S&S genre, but D&D fans may not like the nerfs and deletions of their favorite race/class/feat/spell. Though I rarely use it these days, my old setting from BITD is a PA type setting. The main play area is "newly discovered", across the sea after a Cataclysm mostly destroys the large island domains of mankind. Survivors migrated to a massive Pangea like main continent about 100 years ago and are finding that a millenia old catastrophe is likely the reason mankind ended up on the island nations in the first place. Far more advanced civilizations lived on the main continent. "Our Islands sunk and we found "ATLANTIS" on this huge land mass" These days I'd rather just play a different game that embraces the S&S tropes, or that more easily adapts to them anyway- OSR hacks, DW, T&T, AS&SoH, DCC RPG- rather than trying to dismantle a modern version of D&D to fit. Though, as someone mentioned above Xen'Drik is a great example. Also see- Tekumel. [/QUOTE]
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