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D&D as humanocetric ... or not?
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<blockquote data-quote="Fanaelialae" data-source="post: 7907428" data-attributes="member: 53980"><p>I voted any, though it's technically a rather large curated list that's composed of the official options, homebrew, and some 3rd party material that I've reviewed and often tweaked to be in line with my own sensibilities.</p><p></p><p>However, in the campaign I'm running for my half newbie group (two long time gamers and their SOs who have never played before) I limited it to all of the official book races minus the ones from Ravnica. I wanted to leave options open for my experienced guys, but didn't want to overwhelm their SOs. Ultimately, everyone played a PHB race, although only one of them is human.</p><p></p><p>In my other newbie game (all of them new to 5e, although some of them had played TTRPGs before) I went with everything, although they also stuck to the PHB, with only one human in the group. One of them has asked me about offerings on my wiki. While we were having a similar discussion in this group, one of them said something to the effect of, "Why would I want to play a human in a fantasy game? I'm a human in real life." </p><p></p><p>As for my experienced group, they more often than not play the weirder offerings. While they don't hate the traditional races, after decades of play they've grown a bit bored with them and prefer something exotic that they've never played before. In the last campaign that I ran for this group two of the more out there choices were a living doll that had a corpse inside it, and a giant origami mantis. It was a new offering that I call the Unwritten which played significantly into the story of the campaign, whereby people who had been erased from existence could sometimes claw their way back to reality, replacing their lost forms with bodies cobbled together from discarded ideas. It lead to some really interesting characters who regularly questioned who they were and whether they had a place in the world. And in fact the two characters went in two completely different directions with the answer to that question.</p><p></p><p>As for myself, I'm fine with whatever. I've played in a human only campaign (2e) and it was fun. Given the choice, however, I prefer having options. The weirder the better. I'm currently playing a character in my friend's campaign who was a WW1 soldier killed on the battlefield and brought back by mad science as a freak (a hirsute living skeleton). I'm having a lot of fun with that character.</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 7907428, member: 53980"] I voted any, though it's technically a rather large curated list that's composed of the official options, homebrew, and some 3rd party material that I've reviewed and often tweaked to be in line with my own sensibilities. However, in the campaign I'm running for my half newbie group (two long time gamers and their SOs who have never played before) I limited it to all of the official book races minus the ones from Ravnica. I wanted to leave options open for my experienced guys, but didn't want to overwhelm their SOs. Ultimately, everyone played a PHB race, although only one of them is human. In my other newbie game (all of them new to 5e, although some of them had played TTRPGs before) I went with everything, although they also stuck to the PHB, with only one human in the group. One of them has asked me about offerings on my wiki. While we were having a similar discussion in this group, one of them said something to the effect of, "Why would I want to play a human in a fantasy game? I'm a human in real life." As for my experienced group, they more often than not play the weirder offerings. While they don't hate the traditional races, after decades of play they've grown a bit bored with them and prefer something exotic that they've never played before. In the last campaign that I ran for this group two of the more out there choices were a living doll that had a corpse inside it, and a giant origami mantis. It was a new offering that I call the Unwritten which played significantly into the story of the campaign, whereby people who had been erased from existence could sometimes claw their way back to reality, replacing their lost forms with bodies cobbled together from discarded ideas. It lead to some really interesting characters who regularly questioned who they were and whether they had a place in the world. And in fact the two characters went in two completely different directions with the answer to that question. As for myself, I'm fine with whatever. I've played in a human only campaign (2e) and it was fun. Given the choice, however, I prefer having options. The weirder the better. I'm currently playing a character in my friend's campaign who was a WW1 soldier killed on the battlefield and brought back by mad science as a freak (a hirsute living skeleton). I'm having a lot of fun with that character. [/QUOTE]
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