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D&D as humanocetric ... or not?
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<blockquote data-quote="hawkeyefan" data-source="post: 7907747" data-attributes="member: 6785785"><p>It’s the “solely” bit that you guys seem to have added in. No one ever said that. No one is advocating for RPGing in lieu of actual therapy. </p><p></p><p></p><p></p><p>Maybe....it depends on the game and the group and when all this comes up. Not everyone creates a setting prior to involving players, and then presents them with some kind of campaign guide. </p><p></p><p>Sometimes a player may have an idea for a character before play begins. Then the DM says “oh sorry, no you can’t have that”. That may suck. It also may not....maybe that player can easily join another game and the DM can find another player. </p><p></p><p>And as I’ve said in other recent posts on this topic (not sure if it was in this thread; there seem to be a few threads with some level of overlap) I would expect there to be a discussion and for this to be worked out like adults.</p><p></p><p>I think the issue is the same, really, whichever way you look at it. Is the player’s character concept the only way they can have fun? Probably not. Is the DM’s setting so original and specific that it can’t handle something a bit out of the ordinary? Probably not.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 7907747, member: 6785785"] It’s the “solely” bit that you guys seem to have added in. No one ever said that. No one is advocating for RPGing in lieu of actual therapy. Maybe....it depends on the game and the group and when all this comes up. Not everyone creates a setting prior to involving players, and then presents them with some kind of campaign guide. Sometimes a player may have an idea for a character before play begins. Then the DM says “oh sorry, no you can’t have that”. That may suck. It also may not....maybe that player can easily join another game and the DM can find another player. And as I’ve said in other recent posts on this topic (not sure if it was in this thread; there seem to be a few threads with some level of overlap) I would expect there to be a discussion and for this to be worked out like adults. I think the issue is the same, really, whichever way you look at it. Is the player’s character concept the only way they can have fun? Probably not. Is the DM’s setting so original and specific that it can’t handle something a bit out of the ordinary? Probably not. [/QUOTE]
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D&D as humanocetric ... or not?
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