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D&D as prophetic social development
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<blockquote data-quote="BoldItalic" data-source="post: 7228051" data-attributes="member: 6777052"><p>I've read the post several times to try to figure out what the author is trying to tell us. I've read between the lines, on the lines, above and below the lines and I'm still not sure. But I <em>think</em> there's a fallacy in there somewhere.</p><p></p><p>Yes, when you make a D&D character, you can choose between lots of options. But that doesn't mean you can escape real-life stereotyping by temporarily adopting a D&D-like persona (which I think is what the OP is enthusing about) because each of the options is itself a stereotype. If you role-play an elf, for example, your character is immediately loaded with all sorts of preconceived notions of what an elf 'is'. Your character will almost inevitably represent a different stereotype from your own in RL, but you haven't escaped stereotyping, you've just exchanged one stereotype for a different one.</p><p></p><p>Or maybe that wasn't the point the OP was trying to make at all. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /></p><p></p><p>The subtext seems to be: <em>I wish RL was more like a game of D&D, so if I post something saying that RL is going to <u>become</u> more like a game of D&D maybe the wish fairy will make it come true</em>. Well, sorry chum, but it doesn't work like that.</p></blockquote><p></p>
[QUOTE="BoldItalic, post: 7228051, member: 6777052"] I've read the post several times to try to figure out what the author is trying to tell us. I've read between the lines, on the lines, above and below the lines and I'm still not sure. But I [I]think[/I] there's a fallacy in there somewhere. Yes, when you make a D&D character, you can choose between lots of options. But that doesn't mean you can escape real-life stereotyping by temporarily adopting a D&D-like persona (which I think is what the OP is enthusing about) because each of the options is itself a stereotype. If you role-play an elf, for example, your character is immediately loaded with all sorts of preconceived notions of what an elf 'is'. Your character will almost inevitably represent a different stereotype from your own in RL, but you haven't escaped stereotyping, you've just exchanged one stereotype for a different one. Or maybe that wasn't the point the OP was trying to make at all. :confused: The subtext seems to be: [I]I wish RL was more like a game of D&D, so if I post something saying that RL is going to [U]become[/U] more like a game of D&D maybe the wish fairy will make it come true[/I]. Well, sorry chum, but it doesn't work like that. [/QUOTE]
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