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General Tabletop Discussion
*Dungeons & Dragons
D&D Assumptions Ain't What They Used To Be
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<blockquote data-quote="Desdichado" data-source="post: 9391734" data-attributes="member: 2205"><p>That sword cuts both ways. Just add it or change it because you don't want something in the book is the same thing. It literally isn't any different, except that when you're hall monitoring instead of someone else, you seem to think that's ok, and when you're giving people the least productive response there is, that's ok. </p><p></p><p>A productive response is, "I don't want to see certain things in my game" not "this stuff shouldn't be in <strong><em>any</em></strong> game, and if some misanthrope wants to add them, he's on his own because I'm policing what I think should be allowed to be published." </p><p></p><p>But of course WotC can publish whatever they think will meet their needs as a business, of course. There is plenty of circumstantial evidence that D&D probably peaked a few years ago. I'm sure a lot of people will argue that that's even true, and that's fair, and more will argue that even if it is there's plenty of possible reasons for that. Personally, I think D&D losing it's edge is a contributor, just like being somewhat edgy was a major contributor to its success in the early 80s.</p></blockquote><p></p>
[QUOTE="Desdichado, post: 9391734, member: 2205"] That sword cuts both ways. Just add it or change it because you don't want something in the book is the same thing. It literally isn't any different, except that when you're hall monitoring instead of someone else, you seem to think that's ok, and when you're giving people the least productive response there is, that's ok. A productive response is, "I don't want to see certain things in my game" not "this stuff shouldn't be in [B][I]any[/I][/B] game, and if some misanthrope wants to add them, he's on his own because I'm policing what I think should be allowed to be published." But of course WotC can publish whatever they think will meet their needs as a business, of course. There is plenty of circumstantial evidence that D&D probably peaked a few years ago. I'm sure a lot of people will argue that that's even true, and that's fair, and more will argue that even if it is there's plenty of possible reasons for that. Personally, I think D&D losing it's edge is a contributor, just like being somewhat edgy was a major contributor to its success in the early 80s. [/QUOTE]
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