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D&D Beyond Adds Illrigger Class from MCDM
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<blockquote data-quote="kenmarable" data-source="post: 9516411" data-attributes="member: 40359"><p>Exactly, including the DDB programmers because adding a CLASS is massively more complicated than every single spell, feat, magic item, monster, etc. Knee jerk responses of "a creative project isn't cheap, so capitalism is gonna capitalism" is tiring and trite.</p><p></p><p>The enpoopification of Google and tech's ridiculous push of AI are examples of "capitalism is gonna capitalism."</p><p></p><p>Game designers, editors, programmers, etc. getting paid to create something people will enjoy for months or years is most certainly <strong>not</strong> that, and it just sounds silly to claim so. Besides, corporations <strong>love</strong> when random people devalue the labor of creatives. Helps them in the long run.</p></blockquote><p></p>
[QUOTE="kenmarable, post: 9516411, member: 40359"] Exactly, including the DDB programmers because adding a CLASS is massively more complicated than every single spell, feat, magic item, monster, etc. Knee jerk responses of "a creative project isn't cheap, so capitalism is gonna capitalism" is tiring and trite. The enpoopification of Google and tech's ridiculous push of AI are examples of "capitalism is gonna capitalism." Game designers, editors, programmers, etc. getting paid to create something people will enjoy for months or years is most certainly [B]not[/B] that, and it just sounds silly to claim so. Besides, corporations [B]love[/B] when random people devalue the labor of creatives. Helps them in the long run. [/QUOTE]
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D&D Beyond Adds Illrigger Class from MCDM
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