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General Tabletop Discussion
*Dungeons & Dragons
D&D Beyond Announces Combat Tracker
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<blockquote data-quote="Man in the Funny Hat" data-source="post: 7927405" data-attributes="member: 32740"><p>My experience is that the more that players are relying on software to play the game the less the players know about playing the game, and they not only wouldn't know when the software is in error, but they become totally lost when the software isn't holding their hand.</p><p></p><p>Thanks, but no. I prefer to require players to use books. And if I feel the need to use software to manage combat during a game I'll kick the combat rules in the teeth until they're simpler to use, or else abandon that version of the game as unnecessarily complicated. If it's too much work to do it without software IT'S TOO MUCH WORK full stop. IMO</p></blockquote><p></p>
[QUOTE="Man in the Funny Hat, post: 7927405, member: 32740"] My experience is that the more that players are relying on software to play the game the less the players know about playing the game, and they not only wouldn't know when the software is in error, but they become totally lost when the software isn't holding their hand. Thanks, but no. I prefer to require players to use books. And if I feel the need to use software to manage combat during a game I'll kick the combat rules in the teeth until they're simpler to use, or else abandon that version of the game as unnecessarily complicated. If it's too much work to do it without software IT'S TOO MUCH WORK full stop. IMO [/QUOTE]
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D&D Beyond Announces Combat Tracker
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