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D&D Beyond Beta: Your First Thoughts Thread!
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<blockquote data-quote="SanjMerchant" data-source="post: 7712661" data-attributes="member: 6860001"><p>I'm gonna withhold final judgement until I see how much the final product can be modded, and what sort of tools it comes for integrating homebrew, DM's Guild, and other non-WOTC content.</p><p></p><p>I can see where someone who's brand-spaking-new to D&D (or even Tabletop RPGs as a whole) could be absolutely bewildered and confused by that many options. And even someone who knows about how the game works might not want to put that much time and effort into something that's the equivalent of a weekly poker game; they just want something that does the math of adding up AC and skill bonuses and such for them so they can get on with kicking down doors, beating up people with pointy teeth, and taking their stuff. Or there's the person who just wants to make sure their character is Adventurer's League compliant, which is a lot easier when you can reduce character creation to "pick some options off these menus." Or a DM who finds themselves having to throw together some encounters at the last minute.</p><p></p><p>If WOTC decides to make a product aimed squarely at people with those kinds of needs and wants, it's their shop and their call. I'd like for them to sell me tools to do crazier things, but I also know that it's easier to sell me the lego brick version than it is to sell the full 3D-printer, software, and accessories bundle to the people whose main desire is "simple and easy to use."</p><p></p><p>In the end, I'll find a way to do what I want, whether it involves a nice official kit or involves me running to five different hardware stores and building it myself from the ground up. Also, the group that needs simple and easy is a much, much larger group.</p><p></p><p></metaphor puree></p></blockquote><p></p>
[QUOTE="SanjMerchant, post: 7712661, member: 6860001"] I'm gonna withhold final judgement until I see how much the final product can be modded, and what sort of tools it comes for integrating homebrew, DM's Guild, and other non-WOTC content. I can see where someone who's brand-spaking-new to D&D (or even Tabletop RPGs as a whole) could be absolutely bewildered and confused by that many options. And even someone who knows about how the game works might not want to put that much time and effort into something that's the equivalent of a weekly poker game; they just want something that does the math of adding up AC and skill bonuses and such for them so they can get on with kicking down doors, beating up people with pointy teeth, and taking their stuff. Or there's the person who just wants to make sure their character is Adventurer's League compliant, which is a lot easier when you can reduce character creation to "pick some options off these menus." Or a DM who finds themselves having to throw together some encounters at the last minute. If WOTC decides to make a product aimed squarely at people with those kinds of needs and wants, it's their shop and their call. I'd like for them to sell me tools to do crazier things, but I also know that it's easier to sell me the lego brick version than it is to sell the full 3D-printer, software, and accessories bundle to the people whose main desire is "simple and easy to use." In the end, I'll find a way to do what I want, whether it involves a nice official kit or involves me running to five different hardware stores and building it myself from the ground up. Also, the group that needs simple and easy is a much, much larger group. </metaphor puree> [/QUOTE]
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