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D&D Beyond Cancellations Changed WotCs Plans
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<blockquote data-quote="Composer99" data-source="post: 8897698" data-attributes="member: 7030042"><p>I'm inclined to say that there's plenty of stuff to build a D&D brand on - and to my mind none of it requires closing off the OGL.</p><p></p><p>The brands that Hasbro/WotC might choose to emulate - LotR, Harry Potter, or Marvel/DC, in particular - aren't <em>rulesets</em>. They're <em>characters</em>. They're <em>stories</em>. They're <em>icons and symbols</em>. Think the Bat-symbol in the air, the One Ring with its Elvish script shining, Spider-Man, Superman, iconic magic wands, and on and on.</p><p></p><p>Nothing about the OGL prevents WotC from leveraging those elements of D&D - almost none of which are part of any SRD (save, perhaps, for the varieties of dragon) - into a brand. At least, not IMO. Nothing about the OGL keeps beholders, Tiamat, rust monsters, Drizz't, the D&D ampersand, or the Heroes of the Lance (etc.) from appearing on t-shirts, ball caps, coffee mugs, and so on.</p><p></p><p>Yes, many D&D characters and stories are separated into different settings - but I suspect that's why the new "implied setting" that comes across in 1D&D playtest documents is "The D&D Multiverse", which ties them all together.</p></blockquote><p></p>
[QUOTE="Composer99, post: 8897698, member: 7030042"] I'm inclined to say that there's plenty of stuff to build a D&D brand on - and to my mind none of it requires closing off the OGL. The brands that Hasbro/WotC might choose to emulate - LotR, Harry Potter, or Marvel/DC, in particular - aren't [I]rulesets[/I]. They're [I]characters[/I]. They're [I]stories[/I]. They're [I]icons and symbols[/I]. Think the Bat-symbol in the air, the One Ring with its Elvish script shining, Spider-Man, Superman, iconic magic wands, and on and on. Nothing about the OGL prevents WotC from leveraging those elements of D&D - almost none of which are part of any SRD (save, perhaps, for the varieties of dragon) - into a brand. At least, not IMO. Nothing about the OGL keeps beholders, Tiamat, rust monsters, Drizz't, the D&D ampersand, or the Heroes of the Lance (etc.) from appearing on t-shirts, ball caps, coffee mugs, and so on. Yes, many D&D characters and stories are separated into different settings - but I suspect that's why the new "implied setting" that comes across in 1D&D playtest documents is "The D&D Multiverse", which ties them all together. [/QUOTE]
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