Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Beyond current development
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Steel_Wind" data-source="post: 8850295" data-attributes="member: 20741"><p>FWIW, I have done all of my gaming via VTT since 2011. Initially, it was on D20 Pro. I did flirt with Fantasy Grounds 1 and 2 as well. I have played via Roll20, but won't use it to GM (it's too limited for my tastes). Combine technical limitations with higher cost? Not for me.</p><p></p><p>In terms of Foundry VTT, I've used it for both PF1, PF2, Starfinder as well as 5e. The PF2 core rules system (being based on the OGL) means Foundry VTT is better for PF2 than it is for 5e, but with Mr. Primate's plug-in for DDB importer, together with Automated Animations + Jules and Ben's Patreon animations - my own sound effects - and Midi-QOL turned up to max? (not to mention a couple of dozen other modules) It's really <em><strong>quite impressive</strong></em> what Foundry can do. With some sharp overhead tokens and using a high quality map (I prefer Heroic Maps whenever possible) the visual fidelity and ease of use for 5e in Foundry VTT is exceptional. It's my main hobby and I have no difficulty in paying for stuff that works and is fun to use.</p><p></p><p>I would never go back to face-to-face gaming for a number of reasons that are peculiar to my own circumstances (travel time is a<strong><em> killer</em></strong> for me), but even if that was not true, the benefits that DDB provides to Foundry VTT are excellent and well worth it to me and my group. I appreciate that others prefer face-to-face gaming for social reasons - and others just want a book in hand and to roll some bones at the table among friends. That's fine; I get it.</p><p></p><p>From my perspective, Foundry VTT let's me do all of that without the huge downside of travel to and from the game. For me? It's been great.</p></blockquote><p></p>
[QUOTE="Steel_Wind, post: 8850295, member: 20741"] FWIW, I have done all of my gaming via VTT since 2011. Initially, it was on D20 Pro. I did flirt with Fantasy Grounds 1 and 2 as well. I have played via Roll20, but won't use it to GM (it's too limited for my tastes). Combine technical limitations with higher cost? Not for me. In terms of Foundry VTT, I've used it for both PF1, PF2, Starfinder as well as 5e. The PF2 core rules system (being based on the OGL) means Foundry VTT is better for PF2 than it is for 5e, but with Mr. Primate's plug-in for DDB importer, together with Automated Animations + Jules and Ben's Patreon animations - my own sound effects - and Midi-QOL turned up to max? (not to mention a couple of dozen other modules) It's really [I][B]quite impressive[/B][/I] what Foundry can do. With some sharp overhead tokens and using a high quality map (I prefer Heroic Maps whenever possible) the visual fidelity and ease of use for 5e in Foundry VTT is exceptional. It's my main hobby and I have no difficulty in paying for stuff that works and is fun to use. I would never go back to face-to-face gaming for a number of reasons that are peculiar to my own circumstances (travel time is a[B][I] killer[/I][/B] for me), but even if that was not true, the benefits that DDB provides to Foundry VTT are excellent and well worth it to me and my group. I appreciate that others prefer face-to-face gaming for social reasons - and others just want a book in hand and to roll some bones at the table among friends. That's fine; I get it. From my perspective, Foundry VTT let's me do all of that without the huge downside of travel to and from the game. For me? It's been great. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Beyond current development
Top