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D&D Beyond: Monsters of the Multiverse Will Not Replace Existing Monsters
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<blockquote data-quote="Chaosmancer" data-source="post: 8521520" data-attributes="member: 6801228"><p>Throwing an [USER=7706]@SkidAce[/USER] as well</p><p></p><p>Again, this has happened before with nary an eyeblink. Abilities that PCs can't use?</p><p></p><p>Hobgoblin Devastators from Volo's are Evocation wizards. Show me an evocation wizard that can use "Arcane Advantage" to deal and extra 2d6 sneak attack damage with a spell.</p><p></p><p>Claw of Luthic is a cleric... who gets to make four attacks when at half health, no cleric I know can do more than two attacks, with a special ability. Hand of Yurtrus has the "Touch of the White Hand" a melee WEAPON attack that does 2d8 NECROTIC damage. It isn't even a spell according to the statblock. </p><p></p><p></p><p></p><p>Casting unconterable "spells" as a PC casting class?</p><p></p><p>Yuan-ti Nightmare Speaker is a warlock who gets Invoke Nightmare, which isn't a spell but acts a lot like Phantasmal Killer. They also get Death Fangs, allowing them to smite at 3d10 twice per day. </p><p></p><p>Mind whisperer is also a Warlock with Smite, and by the way, these aren't the Eldritch Smites that warlocks got in Xanathar's, because they don't take spell slots, they are just twice per day, in addition to their spells. </p><p></p><p>Pit Master gets the smite and a Sleep spell based on a Con save, no HP limit. And the Smite for 3d10</p><p></p><p>So, again, how are these new abilities somehow different? We've had enemy NPC wizards, clerics, and Warlocks using abilities that PCs cannot access for years. Using magic that isn't spells, and would therefore be immune to counterspell. This is nothing NEW they are just expanding it.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8521520, member: 6801228"] Throwing an [USER=7706]@SkidAce[/USER] as well Again, this has happened before with nary an eyeblink. Abilities that PCs can't use? Hobgoblin Devastators from Volo's are Evocation wizards. Show me an evocation wizard that can use "Arcane Advantage" to deal and extra 2d6 sneak attack damage with a spell. Claw of Luthic is a cleric... who gets to make four attacks when at half health, no cleric I know can do more than two attacks, with a special ability. Hand of Yurtrus has the "Touch of the White Hand" a melee WEAPON attack that does 2d8 NECROTIC damage. It isn't even a spell according to the statblock. Casting unconterable "spells" as a PC casting class? Yuan-ti Nightmare Speaker is a warlock who gets Invoke Nightmare, which isn't a spell but acts a lot like Phantasmal Killer. They also get Death Fangs, allowing them to smite at 3d10 twice per day. Mind whisperer is also a Warlock with Smite, and by the way, these aren't the Eldritch Smites that warlocks got in Xanathar's, because they don't take spell slots, they are just twice per day, in addition to their spells. Pit Master gets the smite and a Sleep spell based on a Con save, no HP limit. And the Smite for 3d10 So, again, how are these new abilities somehow different? We've had enemy NPC wizards, clerics, and Warlocks using abilities that PCs cannot access for years. Using magic that isn't spells, and would therefore be immune to counterspell. This is nothing NEW they are just expanding it. [/QUOTE]
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D&D Beyond: Monsters of the Multiverse Will Not Replace Existing Monsters
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